OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Project has moved to Github: https://github.com/BZFlag-Dev/bzflag
OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. Dozens of levels and mods are available to provide endless gaming pleasure.
Game engine supporting many 3D/2D formats and graphic effects
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
Fast 2d tank arcade game with multiplayer and split-screen modes.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Print guitar chord diagrams
Create and print instant guitar chord diagram charts for songs. Taken from the tutorial at http://re-bol.com
A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code. This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
This is a C++ glue to SDL (Simple DirectMedia Layer) library- a low-level, cross-platform multimedia library. SDLmm will utilize C++ features while still being close to SDL in syntax (and naming).
C++ class library for programming interactive 3D graphics with OpenGL
A cool visual effects program that runs on almost every multimedia players.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
A set of patches against WINE to implement DirectX 9 allowing Modern Games and 3D applications to run under WINE. The patches include many experimental and beta features that have not yet made it into the stable WINE source tree.
An action puzzle game with single and Internet multiplayer gameplay.
An addictive action puzzle game with single player and multiplayer capabilities (Internet or LAN).
Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..
Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
LinWarrior '...navigate your customized Wanzer to your target, follow the navsequence, command your stabgroup, destroy all enemy units, and retreat to roundevous omega...' - This may be your order - if you join and become a Linwarrior!
sdljava is a java binding to the SDL library.
The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.