Flip8 is a fully-featured Chip8 emulator written in Actionscript2. It includes SChip-8 emulation, sound, and all known games for the system.
A private server developed for the public to use for Fly for Fun (aka FlyFF)
Fooblocks is just another Tetris-clone. It's purpose is solely educational - both for the developers of the project, and the intended audience. OS-independent language and SDKs will be used. A documentation in Bulgarian is planned.
FreeRT stands for "Free Real-Time Ray Tracing", a free library for rendering 3D scenes in real-time using modern, state-of-the-art Ray Tracing-based methods.
This project contains all the open source software created or currently in development by Freeze Dev (http://www.freeze-dev.de). Elysion Frameworks are not included in this projected, but hosted at https://sourceforge.net/projects/elysionsdl/.
The newest compiled arcemu core's lua++/moon++ engines databases dbc's scripts!and bug fixes for frozenweb repack,and the whole repack is not in the svn.Before we had used filefront to upload us files so people could download,but now we using SVN!
FungeWars, written in Python, loads two Befunge programs onto the same grid, where each tries to cause the other to quit or crash. A standalone Befunge interpreter, PyFunge, is also included. Befunge is an esoteric two-dimensional programming language.
A puzzle game involving moving crates through a complex maze into recycling bins. Clear each level to move on to the next.
GNS, or Game Name Search, is a cross-platform C++ library designed to enhance your application with hosted game searching, product updates, error reporting, chat rooms, and content sharing capabilities.
GP ENGINE The GP Engine is a game engine I programmed for OS X, Windows, and Linux. Le moteur de GP est un moteur de jeu pour OS X, Windows, et Linux.
GREED Tech MIT is a Open Source Engine for FPS Games
GREED Tech MIT is a Open Source Engine based on Torque 3D MIT 3.5 release. The purpose of GREED is to create a modern FPS Engine with todays standards - visual and gameplay features. It is a Community driven project and therefore it will be focused and directed at demands of the community. License: MIT
Offical Project Page for GWO Bright Dawn Development
Welcome to GWO - Bright Dawn the official development project hosted on SourceForge, Here we push ourselves to deliver the best of us for players around the globe who seek to see a fully functional, up and running Private Server of GodsWar Online, and the best of all OPEN SOURCE, meaning every single one who would like to cooperate, surely can. The project shape up, started roughly 4 years ago, While I was still at High School, I couldn't do much on my own, but right now, the project is doing good, we are in a very early phase, since I'm still recruiting, developers to join the main developers team, and people who would like to work hand-by-hand with me. if you would like to read more about the phases that we are going through check the main website and stay tuned! Cya!
Code library and utilities to enhance accessibility to existing and future games.
Futuristic turn-based tactical game.
2D top-down RPG. Game client written in C++ Editor client written in C#
A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
Game Story is a card game engine that allows dynamic plug-in of players and rules.
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
GameLib is a generic C# class library and API which is easily extended to manage games and game mods (modifications) for any game with ease. It is designed primarily for PC games, but could have some uses for managing games for other systems.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
C++/Python 3D engine with multiple services (rendering, animation, sound, physics etc).
Gaple is a multi player online card game with two playing modes,single and tournament. The game has game lobby with attractive chat feature. Developed with Flash 8+Action Script 2.0+amfphp+PHP+MySql.