A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
Penguins can't fly? You've never been so wrong!
This is a clone of the popular "Flappy Bird"-Game playable on Windows, Linux and Mac. Main actor is the linux-mascot Tux and with the nice graphics known from "SuperTux" you feel at home from the beginning. Help Tux to avoid all the pipes by using only one button. But beware: This game is harder than it looks. With your help, penguins CAN fly!
Software that will keep track of your favorite internet game servers such as Quake 3 &4, Enemy Territory, Call of Duty, Counter Strike & Warsow etc. Supports filtering and country locations...
Convert PSID and RSID files into C64 executables
PSID64 is a program that converts PSID and RSID files into C64 executables. This allows users to play PSID and RSID files (originally used by the PlaySID program) on a real Commodore 64 computer or emulator such as VICE.
SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
2d sandbox game inspired by Minecraft and Clonk games. Written in C# XNA.
The BattleShip is an online game developed in Java.
The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent. UPDATE: Battleship v2.0 has now single player mode. The user can play against the computer. More information on: http://www.rochacardoso.de/soft/pc/java/BattleShip/index.php
A merge of the BetterAI mod for Civ4, and the BAT Mod
Windows remake of Geoff Crammond's Stunt Car Racer
Stunt Car Racer for PC/Windows This is a Windows conversion of classic computer game Stunt Car Racer.
Zen-Fire is a game meant to use the Neurosky MindWave
Currently in ALPHA, Zen-Fire Meditation Toys ("Zen-Fire"), a set of meditation based games. To use it, you will need a MindWave headset, USB connector and its software, preinstalled and set up on your computer. MindWave software and headsets are sold through Neurosky website. You will also need Java's runtime environment pre-installed on your computer, available on Java's download page.
Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast.
Manages Bingo Games and Prints Bingo Cards
Bingo Board, Caller, & Card Printer are a Windows based applications designed to call bingo and allows you to print Bingo Cards. I built the application to help my school's local PTA setup for Bingo nights; however, you can use this application for personal use. This application may not be used for illegal gambling purposes. The caller application has two right click menu embed into the application. One is the on control that shows the game you are playing, and the second is on the timer below the "Get Next Ball" button, and it allows you to set the timer. The only requirements this software has is a printer and the Microsoft .NET Framework 4.5. Please add your comments to the review section to let me know your thoughts about this application.
A 2D MMORPG engine made using Visual Basic 6. This is the Brazilian version of Elysium Diamond.
Real-time RPG for PC/tablet/phone; multiple quests and random dungeons
Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are available for Symbian. I am also developing the underlying game engine so that it can potentially be used to create new RPGs.
A 2D game engine and level editor
Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
A open-source reimplementation of the Amiga game called "Roketz". It was both a Shoot-em-up and a racing game, against gravity.
A 3D game engine for games and realtime interactive 3D.
Vanda Engine is a free and open source development platform for Games and realtime interactive 3D on Windows. There are three modes in Vanda Engine: Prefab Mode, VScene Mode, and Play Mode. Prefabs are the building block of Vanda Engine. You create your prefabs in Prefab mode. In VScene mode, you insert one or multiple instances of these prefabs to build your level. Moreover, you can insert several built-in objects such as lights, sky, sounds, and waters in your VScenes. In both Prefab and VScene Modes, you can switch to Play Mode to play/test your scene. We have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: http://vandaengine.org/tutorials/ Consider following us on Facebook to be informed about what we’re doing: http://facebook.com/vandaengine Check out our gallery to see how Vanda Engine is getting work done: http://vandaengine.org/
The new XVR Developer Studio is based on Eclipse. It allows to create and manage XVR projects, to author s3d and glsl code, to compile, debug and execute scripts in an HTML page. Currently only for Windows user. It needs an installed JRE >= 1.6
A funny game for a good company similar to karaoke
Apozh is a game similar to karaoke for 2 or more players. One player sings a song while the second player should not hear it, then the song is turned backwards, and the second player tries to sing it in the 'reversed' state. Once the second player finished singing, his recording is also turned backwards. Then the second player tries to guess, what was the first player's song. A sound card, microphone and speakers are required to play this game.
Anno 2070 Assistant
The Anno 2070 Assistant is a light-weight offline application that simplifies game play. It allows you to calculate the demands of your population, as well as how many of each production chain is necessary to supply that population. You can also view production chains, as well as their cost values, building layouts, housing layouts, production comparisons, etc. You can even save your civilization numbers into the program for quick access, as well as change the look and feel of the program itself.
Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
An assistant tool for the wargame 'Flying Colors'
This is an auxilary tool for the naval tabletop wargame 'Flying Colors: Fleet Actions in The Age of Sail', by Mike Nagel. With 'Flying Colors Assistant', players can easily keep track of the status of their ships (condition, damage, etc.) and automatically perform them most frequent complex game calculations, such as firing cannons or applying damage. The program checks the game tables, computes dire roll modifiers, etc., helping the player to focus less on game rules and more on game tactics. The Flying Colors Assistant it is not a replacement to the board game. It is just an auxiliary tool to help players run their games faster. Check out the project wiki for more information, a complete list of features, installation instructions, and so on: http://sourceforge.net/p/fcassistant/wiki/
Picture Puzzle Game
Imagine is a simple picture puzzle engine that allows you to puzzle with basically any picture (supported formats BMP, JPEG and PNG). Due to the underlying JCR5 engine (http://jcr5.sourceforge.net), it's easy to make bundles of pictures to swap with friends or over the internet. (Please respect people's copyrights when you do so!!!) Imagine has a simple language engine implemented and comes initially in both English and Dutch, but translations in more languages (maybe yours) are possible.
LUR is a Rebuild of Lego Universe created in Uneral 4.
LEGO Universe Rebuild aims to rebuild LEGO Universe in Unreal Engine 4. It is independent from the LUNIServer (luniserver.com), which aims to reconstruct a server for the original LEGO Universe client. DOWNLOAD LUR: http://legouniverserebuild.freeforums.org/lur-patcher-t19.html FORUMS: http://www.legouniverserebuild.freeforums.org WEBSITE: http://www.legouniverserebuild.weebly.com YOUTUBE: http://www.youtube.com/c/LegoUniverseRebuildProject GOOGLE+: http://www.google.com/+LegoUniverseRebuildProject NOTE: THIS PROJECT IS IN PREALPHA!
Final Fantasy VII field archive editor
Makou Reactor is a powerful field editor for Final Fantasy VII (PC and PS). With this editor you can edit dialogs, change scripts, manage encounters...