It is a minimaly multiplayer role-playing game that tries to reproduce an actual Pen&Paper game, through massive use of dialog between players and a game master. The main universe is loosely based on an french MP3 adventure, "Le donjon de Naheulbeuk".
Le Name Analyst is a simple game that generates meanings to a name.
Le Name Analyst is a simple game that generates meanings to a name of either a person or animal or etc. This will be a fun and interactive way to humans especially teenagers.
The next free fantasy MMORPG Legends of Saryia, ever wanted to be a troll or dwarf or elven mage? Ever wanted to play UO style gameplay without paying that ungodly monthly fee? Then join this team thats bringing you one of the best open source game.
Living, evolving creatures for your desktop - with cannons!
LochNES is a simple implementation of the NES hardware in standard C. This is our groups first attempt at an emulator, so this is primarily a learning experience. Optimization will be a secondary priority while accuracy is the primary goal.
This project aims to provide a integrated development interface for dynamic character (as in human, not letter) animation. The animation engine uses a simplified fast IK-solver for flexible animations which is also available to users.
A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
Magnetic is an interpreter for the games written between 1985 and 1991 by Magnetic Scrolls, a text adventure producer based in London, England.
ManagedGL is a now discontinued cross platform .NET 2D graphics library.
A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
Destroy as many monsters in the grid as you can!
Destroy monsters in the grid. bring them in rows of 3 or more and the will be dead.
This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
MyFarm is a game where you're able to bluild your own farm, it's anything like 'FarmVille' from facebook but this is for downloading. MYfarm is een spel waar je een boerderij kunt bouwen, het lijkt op farmville van facebook maar dit is een download.
A Super Puzzle Fighter Like game for Linux, Mac OS X and Win32 (using SDL).
A telnet/scripting client for the text based game MajorMUD written in Java.
An effort similar to XU4, but for Ultima V. We intend to rewrite the Ultima V engine so we can play it in Linux, MacOS and Windows, with music, sound and every other neat improvement we can come up with.
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
Ultima Online Server Emulator. Main focus points are performance, flexibility and stability. Uses the embedded scripted language Small for maximum user configurability.
Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.