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PMS - Primitive Master Server. PMS - Is a small, simple application that supports registering of another servers information and provides this information for any clients those are requesting it. It is an online games oriented project.
Project Blue Mood(Multi-User Dimension(MUD) Object Oriented Daemons) MOO server with is a fairly powerful programable world and database backend.
The goal of Project Duckie is to create a massively multiplayer game of some kind, It may or may not ever exist in a working form.
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This is the developer home for Project H.A.R.M.O.N.Y., started on the ponychan.net forums. (Note, the "homepage" for this project is temporary until a dedicated page is created.)
Prolix is a "binary bot" chat interface and bot for various battle.net(tm) like services such as bnetd, fsgs, and possibly battle.net itself. Prolix offers a modular design allowing one to create and use custom controls, bots and displays.
This is an open source implementation of a classical enigmatic game that consits of pushing boxes to mach the predifined places, this game was developped essentially for learning purposes but it aims to be no different from the original one.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and interfacing to game servers, is fully multithreaded and is written in C.
Quake3 Engine Project - This is a project to take over development of the recently-released Quake3 Engine for gaming. This project has two goals: To produce a bug-free Q3 version, and to have another version with new features plus the bugfixes.
AMD Radeon colors inspired minecraft texture pack
Displays lots of information about an EverQuest session.
SW*T*F*E Is a pretty basic code built off of SwFotE codebase with massive changes. there is some godwars thrown in plus a starting snippet for possible X-socials...yeah you heard me. The code does have a few bugs that need to be hunted down and squashed
The book shows you how architecting a modern security visibility infrastructure can help your business adapt to new threats, lengthen the usefulness of your current security investments, and optimize uptime and availability. See the entire threat landscape, understand security visibility basics, support both inline and out-of-band security systems, explore security visibility use cases and ask the right questions about visibility.Sponsored Listing
Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
random shakespeare word generator
Sherman's aquarium is a xscreensaver hack, an wm(window maker) applet and a a gnome-applet too that shows a couple of nice animated fish that swim around. It can also display the current CPU load and the status of capslock,numlock and scrollock.
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
Game where you pilot a big battleship in space.
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Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
TKD Scoring Wi-Fi Server supporting Android and IPhone clients
Tears of Eden: Session #01 is a linear, Action RPG( Role Playing Game ) with an intriguing story and engulfing game play experience!
"The Neverending Tale" is a web-based text adventure game for kids. It is essentially a choose-your-own-adventure book where all pages are contributed by prior readers. Implemented in perl and C. Working beta; public version has 50,000 active pages.
Practise on C++. It is a small Tic Tac Toe Console Game
A multi-user user-extensible environment for exercising chatting and creative skills. Derived from TinyMUD 1.4.1 beta. Code active since Jan 30, 1990. The development site is online at telnet:uglymug.org.uk:6239