OSI-Approved Open Source (233)
- GNU General Public License version 2.0 (142)
- BSD License (32)
- GNU General Public License version 3.0 (28)
- GNU Library or Lesser General Public License version 2.0 (17)
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- Other License (7)
- Public Domain (4)
- Modern (251)
- BSD (240)
- Linux (236)
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- Mac (178)
- Grouping and Descriptive Categories (176)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Flight simulator
- Game development framework
- Real Time Tactical
- OS: FreeBSD ×
Open source or free web-based, java, flash games that can be played locally on a home server.
The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
CM Game Development Kit
An attempt to develop a clean, professionally exemplar Ultima Online server implementation that serves as a framework for people willing to develop their own MMORPG server software.
Browser game in space ambient
This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
A world of warcraft emulator, being programmed by The World of Warcraft Emulation Project team. The software is written in C++, and using the KoNG scripting language and Maxwell backend. Supports Windows XP+ & *nix systems.
GLframe is an OpenGL 3D engine which is used to create game and 3D softwares. It is a fully free and Open Source software under the BSD license.
GNBot is an open source (GPL), multi platform, Lineage II bot written in Java. Svn:http://svn2.assembla.com/svn/GNBot/ Trac:http://trac2.assembla.com/GNBot
GamerzIRCd is based off UnrealIRCd with special addon's, changes, and extra's specially made for an IRC Network that works with Gamers.
Home for advanced Glest-community-projects
This tool is for guild wars player that don't want to see the loading screen for a millenia. All though the update takes a long time after wards u can play without seen the loading screen for more than 10 seconds if not less!
This is a fun site for all ages
HDB Project is a new formed database development team & community for Ascent Emulator. HDB project is first of all, an organized project.
The Infinity Server is an Ultima Online emulator using the bets in OOP programming and making extensive use of Multithreading throught the whole project.
IVICA is project of adventure game engine. It began as a text game engine and now it aims to be universal pack of programs, that allow to run the same adventure game as a graphical window application as well as a console based application .
KCasino aims to become a package of gambling/casino-based games for the K Desktop Environment
King of Kings is a web-base strategy game, it allow players to create own area, mob, quests... etc. , and build own Kingdom. we will use pure-PHP tools to develop the game engine system. (PHP SocketServer + Apache with PHP + MySQL).
LambdaRoguelike is yet another Rogue-like game, written in Haskell. The game uses NCurses for it's UI. Features are: Field of Vision, Random Dungeon Generation, Combat, Monsters (with different AI), userfriendly interface, A help system and more...
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
Tactically-oriented first person shooter, heavily WIP
Experimental 3D/FPS engine designed around DukeNukem3d file formats. Started from scratch (not a Build/Duke3d port), uses OpenGL, planned to work on both Windows and Unix variants (Linux, FreeBSD, ...)
FreeBASIC.net's "FreeBASIC" BASIC SDK and compiler project space.