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QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported.
Supports:
* Applications that use IOKit (the newer interface)
* Boxer (dosbox for OSX)
Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
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Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/