Showing 26 open source projects for "linux game"

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  • 1
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 7 This Week
    Last Update:
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  • 2
    AssaultCube Reloaded

    AssaultCube Reloaded

    A fun realistic multiplayer free-and-open-source first-person-shooter!

    ACR is a fun realistic multiplayer free-and-open-source first-person-shooter! This project has moved to GitHub. A mirror of releases is here.
    Downloads: 12 This Week
    Last Update:
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  • 3

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 4
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari :...
    Downloads: 0 This Week
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  • 5
    A cross-platform, user-modifiable three-dimensional space trading and combat game.
    Downloads: 6 This Week
    Last Update:
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  • 6
    Wormies

    Wormies

    A cocos2d iphone game written in objective c.

    This is a full cocos2d iphone game I created a few years ago. I'm releasing the source here in case it is useful to someone.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    ggelite aims to be a clone/improvement of the old eighty's game called "elite"
    Downloads: 0 This Week
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  • 9
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
    Last Update:
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  • 10
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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  • 11
    Toten is an RPG game engine/platform that enables many types of RPGs to be created.
    Downloads: 0 This Week
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  • 12
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 0 This Week
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  • 13
    An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
    Downloads: 0 This Week
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  • 14
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 15
    Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
    Downloads: 0 This Week
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  • 16
    Lunar Lander Arcade Game
    Downloads: 0 This Week
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  • 17
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 18
    A well known game, where you have to sort items falling from the top of a window.
    Downloads: 0 This Week
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  • 19
    2D shooting game written in Objective-C using the Cocoa framework for MacOS X.
    Downloads: 0 This Week
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  • 20
    A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
    Downloads: 0 This Week
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  • 21
    BattleCocoa is Tetris clone game focusing on Network match. Connect to other's Mac and play 1:1 match Tetris like game.
    Downloads: 0 This Week
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  • 22
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 23
    Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
    Downloads: 0 This Week
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  • 24
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 25
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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