Showing 7 open source projects for "hardware"

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  • 1

    OSX Joystick Mapper

    Joystick mapping for OSX

    An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported. Supports: * Applications that use IOKit (the newer interface) * Boxer (dosbox for OSX)
    Downloads: 0 This Week
    Last Update:
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  • 2
    Wii joystick interface. Wiiji is the perfect joystick solution for Wii remotes on Mac. Wii remotes will appear as joysticks to the OS. It does this through a kernel extention. It can emulate keyboard input. It runs in the menu bar.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Wlag 360 was created as an alternative to hardware networking modifications. This program replaces the need for a switch added to a wired connection between an Xbox 360 console and the networking router of your home.
    Downloads: 0 This Week
    Last Update:
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  • 4
    DarwiinRemote is a tiny program & library which reads data from and sends data to Nintendo Wii Remote (Wiimote), nunchuk, & classic controller.
    Downloads: 7 This Week
    Last Update:
    See Project
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  • 5
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 1 This Week
    Last Update:
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  • 6
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
    Last Update:
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  • 7
    OS X graphical interface for the Guitar Hero for Wii guitar controller. Uses the WiiRemoteFramework from the darwiin-remote project. (For OS X 10.4 and up)
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    Downloads: 3 This Week
    Last Update:
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