Showing 22 open source projects for "code-server"

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  • 1
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 17 This Week
    Last Update:
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  • 2
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU, GeoRam, EasyFlash, EasyFlash³, Gmod2, Retro Replay, Action Replay, Final Cartridge, Light Guns/Pens, GunStick, Mouse 1351, Mouse Neos, Paddles, fast loaders such as ProfDOS, PrologicDOS, DolphinDOS, ProSpeed 1571, Turbo Trans, 1571, 1581, drag'n'drop and command line support. ...
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    Downloads: 244 This Week
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  • 3
    Pokemap client for iOS

    Pokemap client for iOS

    A native iOS client to map the Pokemon around you

    iPokeGo is an open-source mobile client that connects to Pokémon Go private API servers to display real-time Pokémon locations on a map. It was used for live tracking and management of in-game entities.
    Downloads: 1 This Week
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 5
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 11 This Week
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  • 6
    Interface for the Free-Internet-Chess-Server (FICS) running natively under Mac OS X / Cocoa. Features implemented in current (pre-alpha) version: - Playing and observing chess games on FICS - Observing multiple games - Chat with other users on FI
    Downloads: 0 This Week
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  • 7
    Game Server Configulator - Minecraft
    Game Server Configulator (Originally by Martin van Spanje of www.p-edge.nl) is a Minecraft server launcher and manager for the Mac platform.
    Downloads: 0 This Week
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  • 8
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 0 This Week
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  • 9
    iLua - Lua Interpreter For Mac OSX
    A Lua interpreter for Mac OSX with a simple user interface. I would greatly appreciate a small review to aid in the process of eliminating bugs and increasing user satisfaction. This application is created by the ROBLOX user named CLIPSE.
    Downloads: 1 This Week
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  • 10
    A macintosh map creator for BZFlag. Includes iBZServer, a graphical interface for the BZFlag server (BZFS).
    Downloads: 0 This Week
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  • 11
    Garf - a memory game for the iPhone/iPod Touch.
    Downloads: 0 This Week
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  • 12
    MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
    Downloads: 0 This Week
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  • 13
    Utility application created for America's Army that helps set up, configure, and manage your home server.
    Downloads: 0 This Week
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  • 14
    AANT: AANetTools [ AALAN: Utility to launch America's Army LAN/Internet Server | AAIP: Utility to join a server by giving its IP ]
    Downloads: 0 This Week
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  • 15
    Multiuser bell ringing simulator server and clients.
    Downloads: 0 This Week
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  • 16
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 17
    2D shooting game written in Objective-C using the Cocoa framework for MacOS X.
    Downloads: 0 This Week
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  • 18
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 19
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 20
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 21
    Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
    Downloads: 0 This Week
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  • 22
    Our mission is to refactor Nethack 3.4.3 into easy to understand Objective-C code, and to add new enhancements.
    Downloads: 0 This Week
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