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Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
A Mac OS X version of the Copp-Clark Publishing board game called Stock Ticker. The game revolves around six stocks / commodities that can be purchased and sold and that rise and fall in value depending on the roll of three dice.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
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This tool allows quick comparison of Eve Online Ships. Its main goal was Tech3 ships variations (5^5 for each race) but it can also be used to compare existing Tech1 or Tech2 ships Comparison is done through customizable fit strategies and specs.
The Objective-C Interactive Simulation Abstraction Layer
SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.