OSI-Approved Open Source (231)
- GNU General Public License version 2.0 (158)
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- Android (53)
- Real Time Strategy
- First Person Shooters
- Turn Based Strategy
- Multi-User Dungeons (MUD)
- Puzzle Games
- Board Games
- Side-Scrolling/Arcade Games
- Card Games
- Console-based Games
- Game development framework
- Real Time Tactical
- Translations: Dutch ×
Online multiplayer Billiard/disc like game based upon Couronne
Criminals Reloaded is based on the release of the sourcecode from the Dutch MMORPG Criminals. Bugs have been fixed, PHP code has been cleaned up and is PHP5 ready.
A game 3D multiplayer similar to OGame. The object of the game is that one to conquer the universe. The player must develop the own civilization, conquer new planets and fight against other players, assuming the several role of personages.
Speel de Kolonisten van Catan nu op jouw computer!
This is a Flash-based quiz based on a belgian television program. Instead of a Q&A system, this quiz has questions like "what do you know about..." All questions, images and video are customisable.
Java based program for playing "De Slimste Mens ter Wereld", a popular flemish quiz.
Our game for the first class of gamelab in the netherlands.
The foundation of this project is the dicepanel, a dice roller. A couple of classic dicegames will be included too, such as Yatzee. This project is using the Almond framework and it is runnable with Java Web Start.
A fantasy Action/RPG with elements from Heavenly Sword, Prince of Persia, Titan Quest, Diablo and Diablo 2. What we try to do is intense action, combo's you can edit yourself, and jumping from one platform to another/hanging on ropes/etc.
Dragolet Online is an effort to turn the Mirage Source Systems in VB6 to easy-to-use tools to make an unique MMORPG without programming knowledge. We're also working on our own sample MMORPG, Dragolet Online, based on the fantastical Dragolet Isle.
Turn based strategy game for Android.
A full featured website for the gotcha game, a real life game with waterguns. Gotcha is a game where every participator gets a target (an other participator) and the order to kill it without witnesses and with a watergun. At the moment only for schools.
A school simulation game.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
Fault Record! Should be removed
Fighter 2 is a pretty simple fighting game were you can either make your own character with different premade body parts or draw your own body parts! You can also make your own animation for your character. You can create your own gamemodes with LUA too!
FoolSchool is a RPG game made in MS-DOS. You can use it in every version of Windows with MS-DOS Command Screen. Or in MS-DOS ofcourse.
FreeSpace is a space combat simulaton game. Now after about 10 years there is coming a card game based on the FreeSpace universe. This project is about the computer simulation of the card game.
Over mijn 3D FPS spel Gain.
GMEB2 stands for : Game Master Engine Build 2,the first version went wrong and wrong...so i decided to make a different version,with a windows based UI(User Interface).The engine source will be released publicly so people can add-on stuff they want.(DBP)
Note: Golems has moved to GitHub. https://github.com/sambayless/golems *** Golems is a 3D recreational physics simulator. Build robots, spaceships, clocks, catapults or cannons. Add sensors, timers, switches, motors. Give it a brain. Take the wheel and pilot your machine yourself. Build anything.
Hfc-Rampage (Temporary Name) is a sci-fi first-person shooter taking place in a free-roam city
Hero game is a small game made for school, where you can shoot and move around a playboard.
School GIP project - Hostile Space
HoverRace is an original, multi-player racing game specially designed to be played online. Your goal is to be the first to drive your turbine engine-propelled hovercraft to the finish line.