wxMUD is a MUD client written with the wxWidgets GUI library to support many platforms (win32, POSIX, etc) with native speed. Currently it supports ANSI colors, multiple connections, MCCP, MSP, full MXP specification, advanced pattern matching and more.
LAIR is a Sandbox Dungeon Crawling Game
LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the game engine, so new dungeons and treasures can appear at any time.
LPC Coding Library and GUI
Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
A multi-user engine written in C++ using the latest technology. Utilizes MySQL and Qt interfaces.
This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
Advanced stand-alone components to be included in MUDs, such as database-backed help or TRIE implementations to handle command prefixing.
generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
The Asheron's Call eXPerience, ACXP for short, is a server emulator for Asheron's Call. Thus far all attempts at creating a server emu for AC have been closed source and failed. ACXP will be the first fully supported open source emulator for AC. ACXP is
An Open Source 3D MMORPG centered around each individual and unique player, not around the "target customer." No longer OpenSource. The SF project page will not be updated anymore
Free 3D Mud Game Development. (can do indoor and outdoor) including 3ds MAX exporter, game, character editor, world builder, lobby server, client
A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site <a href="http://interreality.org">interreality.org</a>.
A Game State Machine for use with the HGE library, based on the Guff State Machine. A reusable architecture for game development to have a state corresponding to each game stage (or level), in order to ease their development and management.