20 projects for "graphics" with 2 filters applied:

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  • 1
    CGUI - a gui lib for multiplatform
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    Downloads: 3 This Week
    Last Update:
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  • 2
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 3 This Week
    Last Update:
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  • 3
    zmiy

    zmiy

    a snake game (like nibbles) for DOS and 8086

    Zmiy is a snake game designed for DOS and 8086 processors. It's very small and pretty fast. Zmiy simulates graphics using text mode.
    Downloads: 2 This Week
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  • 4
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions.
    Downloads: 0 This Week
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  • 5

    Exodus Project

    Graphics & music upgrades for Ultima games

    Provides EGA/VGA upgrades to the IBM PC versions of Ultima's 2, 3, and 5. Also adds the orginal musical score to Ultima's 3 and 5. NOTE: This project has been moved to bitbucket due to Sourceforge's recent malware bundling practices.
    Downloads: 0 This Week
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  • 6
    LCARS 24
    Star Trek 24/7: LCARS (Starfleet) GUI, full-screen alarm clock & calendar, games, utilities, sims, maps, graphical LCARS library, file manager, viewers, players, animation. Requires a HighColor/TrueColor DOS-based laptop w/ std. graphics & sound cards.
    Downloads: 1 This Week
    Last Update:
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  • 7
    BrickCracker ++

    BrickCracker ++

    An Animated 2D Game in the Turbo Compiler.

    Using the simple line-graphics available in the Turbo's "graphics.h" graphics library, create a classic, fully functional paranoid-clone with the ability to create custom scenarios, and with several variations (sizes/numbers) of balls, bricks and bats. High-scores are recorded into a text file for later perusal.
    Downloads: 1 This Week
    Last Update:
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  • 8
    take Atari's Battezone vector based graphics and add Activision's Battlezone first-person shooter and a real-time strategy, and what do you get THIS
    Downloads: 0 This Week
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  • 9
    A small and easy to use framebuffer graphics library
    Downloads: 2 This Week
    Last Update:
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  • 10
    NetHack - Falcon's Eye enhances the classic roguelike game NetHack with isometric high-res graphics, digitized effects, symphonic music and an intuitive mouse-driven interface, yet retains all the original gameplay and features.
    Downloads: 14 This Week
    Last Update:
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  • 11
    Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
    Downloads: 0 This Week
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  • 12
    A two dimensional multiplatform rally game for the whole family. ;-) 2D graphics, lots of levels. Fun!
    Downloads: 0 This Week
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  • 13
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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  • 14
    A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
    Downloads: 0 This Week
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  • 16
    A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
    Downloads: 0 This Week
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  • 17
    A fast, free, good looking particle system for use in any project Allegro can be used in. Currently works with DJGPP and Allegro under DOS.
    Downloads: 0 This Week
    Last Update:
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  • 18
    Manic Miner was the first platform game for the ZX Spectrum, and was a huge success. Manic Miner Remake is an updated version, with new graphics and sound, and additional sets of levels.
    Downloads: 0 This Week
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  • 19
    This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
    Downloads: 0 This Week
    Last Update:
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  • 20
    WING (Wing Is Not Galaga) is a take off on the arcade classic Galaga. It has 6 levels of play single player action, pre-rendered 2.5d graphics, a dynamically generate background, and .wav quality audio.
    Downloads: 1 This Week
    Last Update:
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