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A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
NewWolf is a conversion of a famous 3D action game: Wolf3D
by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
An SDL multiplayer snake game like Dune. Written in C using SDL. The idea is to construct a robust and simple game engine to make it easy to add objects to the game.
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Ever miss the days of Zelda? Ever thought about playing games like Zelda and Final Fantasy in multiplayer mode, cooperatively even? Ever wanted to make your own map, your own adventure, draw your own character? This is what we're trying to let you do.
Liquid War's rules are definitely original, they are the proof that it's possible today
to make a game which is truely new and is everything but a clone.
It was first designed for DOS but now runs fine under Linux.
GenEdit started as an editor for savegames produced by emulators of the Sega Genesis/MegaDrive console. It has since been extended to support many more file formats, and is written to make it easy to add new formats as desired.