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...The goal is to expand capabilities of authentic software-rendering without sacrificing performance.
Features
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Real 8-bit software graphics
Plays most modern epic Quake maps that require enhanced engine limits and extensions.
Colored static and dynamic lights.
Scorch marks (stainmaps), fog, transparent water and particles, and skyboxes.
Unique indexed colored lighting that doesn’t slow down the engine.
Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7.
Record demos directly to xvid, mp4, divx, or other avi-compatible formats.
Start and stop demo recording any time during a game.
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Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3
Alpha:
- Still in heavy development, but should be stable enough for use in small projects.
- Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more.
- Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
Classic snake game on the terminal; made with C++ and ncurses
...You play this game on the terminal, with textual interface.
It has a gui-like interface on the console, with many settings and possible game modes.
Note that it depends on `ncurses` and `yaml-cpp`.
For a more detailed README, check out the GitHub page:
https://github.com/alexdantas/nSnake