Showing 5 open source projects for "tree-structure note"

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    AdaVenture

    AdaVenture

    kid-friendly retro point & click 3D OpenGL "adventure" game

    AdaVenture is a kid-friendly retro point&click game, intended to be a minimal extension to 3D of the original 2D Atari game named "Adventure". Now runs on Windows, OSX, and Gnu/Linux -- all distros. Set in ancient Persia, it begins outside the castle of the young King Xerxes, who inherited a golden chalice from his father, Darius the Great. It was recently stolen by a surly foe named King Leonidas of Sparta. Your quest is to find and return the royal chalice to its pedestal within...
    Downloads: 3 This Week
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  • 2
    VR Ax Java Sources & Build Projects

    VR Ax Java Sources & Build Projects

    VR Adrix Java Works - Paged Lists - Action-Entity Model ...

    Adrix.NT Java Works :: Sources & Build Projects includes - Paged Lists of Object & Iterators Library for Java - Action / Entity Model for Java - VR Ax AWT Clock Java Component - VR Multi Dimensions Array Library - VR MDArray List Manager Library - VR Adjacency (List | Matrix) Direct Graph Lib - VRJMosaic cells sliding game with automatic resolver - VR RectsWorld Sample Applic - VR Free Chess 2D Applic also contains - Other Utils Libraries - Demo and Test Applications -...
    Downloads: 1 This Week
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  • 3
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
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  • 4
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 0 This Week
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  • 5

    GMTool

    A tool for roleplaying gamemasters

    A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
    Downloads: 1 This Week
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