Showing 4 open source projects for "tim"

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  • 1
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    ...It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
    Downloads: 13 This Week
    Last Update:
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  • 2
    MyGoGrinder

    MyGoGrinder

    Solve Go problems (based on GoGrinder GoGrinder.sf.net )

    MyGoGrinder is a Java program to solve Go (Weiqi, Baduk) problems. Current version is 2.3.1; v.2.4.0 is being prepared (look into the files area, 11-'18). This work is based on Tim Kington's GoGrinder (gogrinder.sourceforge.net). Read more on this project's web page (https://mygogrinder.sourceforge.io) * v.2.3.0: ... uses now the CA[] marker for text decoding * v.2.3.0: You can change the character set for the sgf without editing the sgf * It is now possible to use GoGrinder in modern file systems (folder rights etc)! ...
    Downloads: 5 This Week
    Last Update:
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  • 3

    Musical Game Studio

    An Adventure Game Engine

    This is a fork off OpenSLUDGE, originally created by Tim Furnish, that used to live here on SourceForge. Now being modified by me to fit the adventure game musical I want to make… We'll see where this goes. Unlike OpenSLUDGE, this project will break compatibility with old SLUDGE games, in order to allow me to change some fundamental things in how the engine works.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A web application implementation of the classic game; features a global high scores list and my own brand of humour. The web part could be prettier; HTML and web design assistance is welcome.
    Downloads: 0 This Week
    Last Update:
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