Showing 17 open source projects for "threads"

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  • 1
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    ...PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL, wasm, etc. Asynchronous LINQ, with Channel and AsyncReactiveProperty. TaskTracker window to prevent memory leaks. Highly compatible behavior with Task/ValueTask/IValueTaskSource. In UniTask v2, almost everything is zero-allocated due to a thorough rewrite of the code (Technical details to follow). In addition to significant performance improvements, the new asynchronous sequences, and Asynchronous LINQ.
    Downloads: 3 This Week
    Last Update:
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  • 2
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 21 This Week
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  • 3
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    ...First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. Sections of the world can be loaded / unloaded in the background. A batch of physics bodies can be prepared on a background thread without locking or affecting the physics simulation and then inserted into the world all at once with a minimal impact on performance.
    Downloads: 3 This Week
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  • 4
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    ...Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. This architecture significantly increases scalability for large multiplayer environments where players are distributed across different areas of the world. Because the project fundamentally changes how the server processes game logic, many existing plugins are not immediately compatible and must be adapted for the new threading model.
    Downloads: 1 This Week
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  • 5
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision...
    Downloads: 4 This Week
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  • 6
    VR Ax Java Sources & Build Projects

    VR Ax Java Sources & Build Projects

    VR Adrix Java Works - Paged Lists - Action-Entity Model ...

    Adrix.NT Java Works :: Sources & Build Projects includes - Paged Lists of Object & Iterators Library for Java - Action / Entity Model for Java - VR Ax AWT Clock Java Component - VR Multi Dimensions Array Library - VR MDArray List Manager Library - VR Adjacency (List | Matrix) Direct Graph Lib - VRJMosaic cells sliding game with automatic resolver - VR RectsWorld Sample Applic - VR Free Chess 2D Applic also contains - Other Utils Libraries - Demo and Test Applications -...
    Downloads: 0 This Week
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  • 7
    Sudoku command line solver

    Sudoku command line solver

    Solve 9x9 Sudoku Puzzles Using A Command Line Utility

    This tool written in C uses the Backtracking algorithm to solve Sudoku puzzles. The idea was born by participating a coding challenge of a German internet forum. https://www.coding-board.de/threads/coding-herbst-die-coding-board-de-coding-challenge.39297/ So it's rather made for fun. However, this code won in terms of speed. Unfortunately, the initiator of the contest has passed away in the meantime. R.I.P. Benjamin.
    Downloads: 0 This Week
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  • 8
    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Applic

    VR Hanoi Towers - Java Application

    VR Hanoi Towers - Java Application - v.1.0 java sources included (*) look in the "Files" section also demonstrates the use of threads and mouse drag & drop operations please, let me know what you think about this project adrixnt@hotmail.it skype: adrixnt
    Downloads: 0 This Week
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  • 9
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better, thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane". I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames. Have lots of fun! ...
    Downloads: 1 This Week
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  • 10

    zopoclient

    Scriptable GTK based Python MUD Client

    ...The mud, match objects and defined variables are accessible from any feature. For the more advanced user, the implementation is small and extensible. Specially the gtkmud/mud API is easy to understand. It is thread-safe enabling multiple threads to input data to the target MUD. Also, multiple listeners can register to get all MUD output. See also: https://sourceforge.net/p/zopoclient/wiki/installation/ https://sourceforge.net/p/zopoclient/wiki/scripting/
    Downloads: 0 This Week
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  • 11

    TimeCoreWar

    A Core War with time manipulation!

    This is an Ocaml implementation of a variant of Core War I’ve invented where programs can travels through time (which can replace the threads). It’s more or less functionnel now. There stay some bugs, but we can play with it right now! If you have any warrior, you can send them to me by email, I’ll send you mines back ;) To try it quickly, just type in an Unix terminal the following command: bzr branch bzr://timecorewar.bzr.sourceforge.net/bzrroot/timecorewar ; cd timecorewar ; make all opt There is also a JavaScript implementation of it, where you can play directly in your browser against some warriors there: http://timecorewar.sourceforge.net You can exchange fighter or discuss about strategies on https://sourceforge.net/p/timecorewar/discussion/fighters/ If you want any informations about this project, just contact me! ...
    Downloads: 0 This Week
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  • 12
    A portable game engine, which also allow make applets.
    Downloads: 0 This Week
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  • 13
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
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  • 14
    JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
    Downloads: 0 This Week
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  • 15
    Exquisite Corpse Emailer - a Perl script for managing email threads to create exquisite corpse writing compositions.
    Downloads: 0 This Week
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  • 16
    ...By starting with a very simple model, the project aims at building a solver which handles even the hardest sudoku's (the ones involving certain assumptions and multiple solve threads).
    Downloads: 0 This Week
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  • 17
    a collaborative macromedia flash project that will allow end users the ability to create interactive multimedia narrative threads in an evolving story. this project will fascilitate the development of new tools and content for this purpose.
    Downloads: 0 This Week
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