Showing 4 open source projects for "test memory"

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  • 1
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g. memory, routing, services). AI-integrated tooling: supports auto-generation of logic, robot test cases, code compilation and execution in closed loop.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 1 This Week
    Last Update:
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  • 3

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
    Last Update:
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  • 4
    JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
    Downloads: 1 This Week
    Last Update:
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