Showing 10 open source projects for "surface 3d"

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  • 1
    BlueMap

    BlueMap

    A Minecraft mapping tool that creates 3D models of your Minecraft

    BlueMap is a program that reads your Minecraft world files and generates not only a map, but also 3D models of the whole surface. With the web app you then can look at those in your browser and basically view the world as if you were ingame! Or just look at it from far away to get an overview. BlueMap comes as a Spigot/Paper or Sponge Plugin, as a Fabric or Forge-Mod and you can also use BlueMap without any Server from the Command-Line as a standalone tool.
    Downloads: 11 This Week
    Last Update:
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  • 2
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    ...The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. Direct3D/OpenGL.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 1 This Week
    Last Update:
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  • 4

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Survivalcraft Explorer

    Web application for displaying in 3D a Survivalcraft world

    A small Web application that allows the users to display in 3D a Survivalcraft world, exported from the game. The application allows to visualize the surface, the caves and resources hidden in the underground. This was tested with Chrome.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 11 This Week
    Last Update:
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  • 7
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0: - Map made of polygons not cells - Bridges, maybe 3D surface - More maps and items - 3D karts and more 3D world models - Story mode with tuning - Ideally something like NFS Underground 2 (not graphically) - Map editor
    Downloads: 0 This Week
    Last Update:
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  • 9
    The Perl 3D-extension of MFPic LaTeX package aimed to high quality draw of spatial objects, such as vectors, curves, bounded surfaces.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
    Last Update:
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