Showing 19 open source projects for "stack"

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  • Build Secure Enterprise Apps Fast with Retool Icon
    Build Secure Enterprise Apps Fast with Retool

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  • 1
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication...
    Downloads: 2 This Week
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  • 3
    Baritone

    Baritone

    Google maps for block game

    A Minecraft pathfinder bot. Baritone is the pathfinding system used in Impact since 4.4. How to immediately get started: Type #goto 1000 500 in chat to go to x=1000 z=500. Type #mine diamond_ore to mine diamond ore. Type #stop to stop. For more, read the usage page and/or watch this tutorial playlist. For other versions of Minecraft or more complicated situations or for development, see Installation & setup. Also consider just installing Impact, which comes with Baritone and is easier to...
    Downloads: 65 This Week
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  • 4
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 14 This Week
    Last Update:
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    ...project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. KorGE has a very small footprint. It has no external dependencies and only uses the libraries available on each platform. KorGE offers a powerful editor embedded in IntelliJ IDE. Easily add sourcecode and resources via GitHub.
    Downloads: 1 This Week
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  • 6
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
    Last Update:
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  • 7
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 1 This Week
    Last Update:
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  • 8
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. ...
    Downloads: 1 This Week
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  • 9
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    ...As an open-source project, Piccolo allows developers to inspect and modify internal workings, integrate external libraries or modules as needed, and adapt to unconventional or experimental use cases. For developers who prefer control over their tech stack and want a lean foundation to build on — be it for games, tools, or prototypes — Piccolo can be a strong starting point.
    Downloads: 1 This Week
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  • Leverage AI to Automate Medical Coding Icon
    Leverage AI to Automate Medical Coding

    Medical Coding Solution

    As a healthcare provider, you should be paid promptly for the services you provide to patients. Slow, inefficient, and error-prone manual coding keeps you from the financial peace you deserve. XpertDox’s autonomous coding solution accelerates the revenue cycle so you can focus on providing great healthcare.
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  • 10
    Train Invaders

    Train Invaders

    Jupyter Notebook + Space Invaders

    Training a model can be a long long process. In the meantime, have a bit of fun with a competitive space invaders game. See if you can get your name to the top of the leaderboard.
    Downloads: 0 This Week
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  • 11
    JavaForce

    JavaForce

    Java Development Framework

    JavaForce (JF) is a Java library extending the capabilities of Java. It includes a VoIP stack and native bindings for FFMPEG, OpenGL, and Camera (Windows, Linux and Mac). Includes many apps such as jfPhone, jfPBX, jfPaint, jfVideo Creator, etc. JF is the core of the Java/Linux Operating System : jfLinux.sf.net JF is also used to create another Minecraft clone : jfcraft.sf.net Moved to github.com/pquiring/javaforce
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    Downloads: 20 This Week
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  • 12
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 1 This Week
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  • 13
    Dragon Quest

    Dragon Quest

    a 3d sokoban clone with a good story

    The end of the level is allways just one square away, but it gets more and more tricky as enemies from the now lawless empire try to get your dragons for there hide. This version has only 21 levels and 2 worlds, but is is still fun. Note: this game immitates the old games that had very hard levels and no hints, so more satisfaction if you pass a hard one.
    Downloads: 1 This Week
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  • 14

    Simple Poker Tournament Clock

    Cross-platform Poker Tournament Clock

    A simple poker clock written in "bare" python, which supports different kinds of poker, XML-based tournament structures and display of banners for poker league sponsors.
    Downloads: 3 This Week
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  • 15

    TARStack

    Tournaments and Ratings Stack

    The Goal of TARStack is not to increase competitive battles and the rivalries they create, but rather to foster teamwork, group cohesion, and creativity. The advent of the wired world and - especially - the recent rise in popularity of social networking between connected devices provides an opportunity for friendly matches within any sort of group. Generally, like-minded groups of people will get together and participate in one-on-one matches or regularly organized tournaments. ...
    Downloads: 1 This Week
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  • 16

    fiftyfifty

    fiftyfifty is a programming language and game

    ...The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information, but by a binary tree. The part right of the head is represented by a binary tree, too. The head itself sort of sits between the two trees, but will often change its state according to information from the right side of the left side. In 5050, the state of the head itself is again represented as a tree of commands, although for simple programs, a linear representation can be sufficient.
    Downloads: 1 This Week
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  • 17
    Rocket stack
    The more objects in different sizes you can build/stack on your rocket before you press the “TAKE OFF!” button, and your rocket is succeeding taking off, the more points you get. This project need developers! You can download the game concept doc!
    Downloads: 0 This Week
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  • 18
    This project is an Anti-Stack 4 game written in TASM assembly using freelib. Fairly well commented code. Please improve this game and fix bugs.
    Downloads: 1 This Week
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  • 19
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
    Last Update:
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