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Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.
* Graphics: 2D and 3D, OpenGL and D3D.
* Controls: Keyboard, mouse, joystick, gamepad...
* Sound and music.
The purpose of this project was to test my programming skill, and because a friend dared me (don't get any ideas). Those who program in pascal will know that it is not designed for creating games.
Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file)
The notes and do do list (see files) contains my plans with the project and its version history. ...
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
RandMAX - helps manage Your resources in an VGA Planets PBEM.
project aim ist to make it portable.
1. to C/C++ or 2. Java
Currently a new RandMAX is beeing designed by Carsten Vogt
c.vogt AT hamburg DOT de
(platform Windows, programming with Bo