Showing 40 open source projects for "open message queue"

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  • 1
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 6,175 This Week
    Last Update:
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  • 2
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves.
    Downloads: 2 This Week
    Last Update:
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  • 4
    gonet

    gonet

    A Game Server Skeleton in golang

    gonet is an archived Go game server skeleton that demonstrates a distributed backend architecture for online games. It separates responsibilities across game servers, a hub server, and a stats server. Game servers handle direct player connections and gameplay logic while communicating with shared backend services. The hub server maintains global information and forwards messages between game server nodes. The stats server records player behavior and analytical data separately from real-time...
    Downloads: 0 This Week
    Last Update:
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  • 5
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 3 This Week
    Last Update:
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  • 6
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Wonderful

    Wonderful

    A PaperMC plugin that has many configurable features

    Downloads: 0 This Week
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  • 8

    NetChess

    NetChess to play between two players over net or internet

    NetChess is a Graphical User Interface (GUI) for playing chess game. This software can be used To play chess between two players over network using TCP/IP (LAN) or in internet/intranet (Network vs Network) To send instant message (chat) while playing chess To observe the chess game played between two players over network To play chess between two players on the same board As PGN, FEN, EPD converter. This can be used To convert PGN to FEN or EPD format To convert FEG to PGN or EPD...
    Downloads: 10 This Week
    Last Update:
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  • 9
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries.
    Downloads: 2 This Week
    Last Update:
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  • 10
    Nuke Ladder - Extreme Tournament System. A leagues and ladders System based of the (not debunked) Original Nuke Ladder 2.5.5. For more information or questions http://www.aodhome.com or for the demo www.extremetournamentsystem.com
    Downloads: 1 This Week
    Last Update:
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  • 11
    BinaryCrypt

    BinaryCrypt

    Binary Conversion Calculator

    With BinaryCrypt, you can convert between regular text, binary, hexadecimal, octal decimal and decimal. You can convert only decimal (as of right now) to any base up to base 64. You can also save your converted text to a file or open a converted text file to decrypt the message, and perform basic arithmetic in binary. The git repo for the C# code is located at: https://github.com/m1r4g3/BinaryCrypt-.Net
    Downloads: 0 This Week
    Last Update:
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  • 12
    AutoTeach

    AutoTeach

    AutoTeach makes kids study and learn in exchange for internet access.

    ...Everything is open-licensed, either Creative Commons or GPL.
    Downloads: 0 This Week
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  • 13

    2D P2P RPG Engine

    Java Client + JS/Canvas Server-Side System, with maintained Objects

    This has been a big dream of mine, and I've spent the last 5 years learning everything I could about Software Design, Web Design, and most important of all, Game Design, so I could develop my own Game Engine and make games as I pleased, and I figure what better way to make myself popular in the real world than to release an Open-Source 2D Peer-2-Peer Self-Containable Web Server/Client Game Engine, and CHALLENGE other people to make branches for their own spin-off projects. I WANT a project devoted to D&D, AND Space Games, AND Platformers. I'm taking a D&D-BASED path, but putting my own knowledge and imagination into it. So, honestly, the quickest way to contribute is to make a SourceForge, directly message me and request for a Branch, and literally take the time to TACKLE issues as they're found. ...
    Downloads: 0 This Week
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  • 14
    CraftBukkit-CommandsEX

    CraftBukkit-CommandsEX

    Modular Minecraft server plugin - commands, events, ...

    This project gives you freedom to get a fully-customized plugin for CraftBukkit Minecraft servers. You choose what to include and build it up. No more command collisions, no unnecessary memory and processor overhead on your server.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Queue is a 3D billiard game. It features a realistic physics engine and supports different billiard variants.
    Downloads: 0 This Week
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  • 16

    Minecraft PermaFrost Mod

    A MC Mod that adds permafrost and WorldGen features to the game.

    This mod currently adds WorldGen changes to minecraft and makes ice ans snow (as well as other things) spawn naturally underground. I hope to add PermaFrost that spawns as well and upgrades your tools. ~~==INSTALLATION==~~ 1. Get you minecraft JAR open with WinRAR 2. Download the latest version 3. Delete your META-INF 4. Drag n' drop all the classes 5. Click OK if a WinRAR message comes up 6. Close WinRAR 7. Run Minecraft and enjoy!
    Downloads: 0 This Week
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  • 17
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 0 This Week
    Last Update:
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  • 18
    Ever seen a big marquee with another useless message? Sick of seeing the same movie names above the local movie theater? Why not mix things up? This program will help you come up with new messages for you local church sign!
    Downloads: 1 This Week
    Last Update:
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  • 19
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
    Last Update:
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  • 20
    A Launcher for the Open Wow server
    Downloads: 0 This Week
    Last Update:
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  • 21
    This project is a template for a website of the MMORPG EVE Online. It consists of a user management, news feed, gallery, community features and makes use of the EVE API to retrieve many useful informations from the game.
    Downloads: 0 This Week
    Last Update:
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  • 22
    Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
    Downloads: 0 This Week
    Last Update:
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  • 23
    A system for handling raid signups that plugs into phpBB3. Gives attendance statistics and a raid calendar. This was developed with World of Warcraft in mind.
    Downloads: 0 This Week
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  • 24
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
    Last Update:
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  • 25
    A Java utility to sort mail logs generated using zMud in Genesis LPMud. It's main use is to reduce the complexities of handling mail outside the game since the game has a 70 message mailbox limit.
    Downloads: 0 This Week
    Last Update:
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