Showing 6 open source projects for "number prediction algorithm"

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  • 1
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant...
    Downloads: 56 This Week
    Last Update:
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  • 2
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 0 This Week
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  • 4
    Starlight Fabric

    Starlight Fabric

    Rewrites the light engine to fix lighting performance

    ...The original Minecraft lighting system can be computationally expensive when generating terrain or updating large structures, which can cause performance problems on servers and heavily modded environments. Starlight replaces this system with a redesigned algorithm that processes lighting calculations more efficiently and reduces the number of updates required for each chunk. The project aims to improve chunk generation performance, reduce lag spikes, and eliminate certain lighting bugs that occur in the vanilla engine. Because it fundamentally replaces the default lighting system, Starlight can significantly improve performance on servers handling large numbers of block updates or terrain generation tasks.
    Downloads: 2 This Week
    Last Update:
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  • 5
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 6

    MultiRank

    A customisable Elo-based ranking algorithm suitable for all situations

    I am sick of people saying Elo-based rankings sytems are difficult to implement, particularly in the case of more than two competitors. MultiRank is a fully-customisable Elo-based ranking solution suitable for any situation or number of competitors. Whilst it is written in PHP, it can easily be ported to other languages. A file is included with examples of usage for many situations.
    Downloads: 0 This Week
    Last Update:
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