Showing 21 open source projects for "motion"

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  • 1
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 8 This Week
    Last Update:
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  • 2
    Pokedex

    Pokedex

    Pokedex demonstrates modern Android development with Hilt

    Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    ...It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational simulations to fully fledged physics-based games, and it works across major browsers and devices. Through modules such as Matter.Body, Matter.Composite, and Matter.Constraint, developers can create complex scenes with multiple bodies, jointed structures, and collision responses. ...
    Downloads: 4 This Week
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  • 4
    UEVR

    UEVR

    A tool to easily transform Unreal Engine games into VR experiences

    ...It offers full 6DOF and stereoscopic 3D support out of the box, along with three rendering modes: Native Stereo, Synchronized Sequential, and AFR. It works with OpenVR and OpenXR runtimes, enabling a smooth VR experience with optional roomscale movement and motion controls. UEVR also features a user-friendly GUI, in-game menu, and per-game configurations, allowing modders to enhance VR functionality with C++ and Blueprint support.
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    Downloads: 54 This Week
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  • 5
    Complementary Shaders - Unbound

    Complementary Shaders - Unbound

    Advanced Minecraft shader pack with realistic lighting and effects

    Complementary Shaders Unbound is a high-performance shader pack for Minecraft Java Edition that transforms visual experience with photorealistic lighting, dynamic shadows, volumetric fog, and advanced atmospheric effects. Built on Iris and OptiFine compatibility, it offers extensive customization options for various hardware configurations. Features include enhanced water reflections, PBR material support, improved sky rendering, customizable color grading, and optimized performance profiles...
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    Downloads: 190 This Week
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  • 6
    YSoccer

    YSoccer

    Retro style, multi-platform soccer game

    A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). The source code is available under the GNU General Public License.
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    Downloads: 27 This Week
    Last Update:
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  • 7
    A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.
    Downloads: 3 This Week
    Last Update:
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  • 8

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 1 This Week
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  • 9
    UniRx

    UniRx

    Reactive extensions for Unity

    ...Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 1 This Week
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  • 10
    Equity10
    Equity10 Version 0.3.7.6 Date 26/03/17 Ogre Models can now be Scaled Rotated and Positioned. Bug Fixes.
    Downloads: 1 This Week
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  • 11
    CiM2: GVN project

    CiM2: GVN project

    Карта Великого Новгорода для CiM2.

    Создаю детализированную карту Великого Новгорода для игры Cities in Motion 2. Основные задачи: создать город в масштабе 1:1, соблюдая пропорции и схему движения по улицам города. Я не планирую заниматься созданием внешнего облика модели максимально приближенного к реальному, упор ставится именно на создание транспортной системы, расположение улиц и зданий. В связи с ограничениями редактора, многие здания повторить невозможно, а потому их будут заменять просто те, что будут близки по размерам.
    Downloads: 0 This Week
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  • 12
    Tactics3D
    ...Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
    Downloads: 1 This Week
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  • 13
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 5 This Week
    Last Update:
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  • 14

    JParticle

    a particle motion simulator

    a java particle motion simulator program CHECK OUT AND SUPPORT MY LATEST ANDROID PROJECTS IN HERE: https://play.google.com/store/apps/developer?id=Deepak+PK
    Downloads: 1 This Week
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  • 15

    jSpykee

    Spykee Control Interface in Java

    jSpykee is a Control Software for the Spykee Roboter by Meccano written in Java.
    Downloads: 1 This Week
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  • 16
    skillsomat

    skillsomat

    Serious game to train periodic rhythmic motions.

    ...Players use the prepared input devices (spoon and bowl in case of alginate mixing) to start immediate training. No further preparation of the player is required. The game collects motion data in real-time and evaluates the differences between the player and the virtual teacher.
    Downloads: 0 This Week
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  • 17
    HTML5 Fighting Game
    An HTML5 Fighting game written in Javascript. Javascript 3d engine using the WHATWG HTML <canvas> tag for output. Canvas light engine nice at animated motions .. From one side view It include srclibrary editor buit in ..
    Downloads: 1 This Week
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  • 18
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
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  • 19
    A cross platform Perl/Tk tetris clone where the board spins and zooms in and out on higher difficulty levels. It can induce motion sickness.
    Downloads: 1 This Week
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  • 20
    A Tetris clone written in java using LWJGL. The main focus the gameplay !
    Downloads: 0 This Week
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  • 21
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
    Last Update:
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