Showing 35 open source projects for "midp"

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  • 1
    Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1), which allows to play and review Go (Weiqi, Igo, Baduk) board game files in Smart Game Format (SGF). Supports problem solving. Project provides library for SGF parsing as separate package.
    Downloads: 0 This Week
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  • 2
    Bloody Mess mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
    Downloads: 0 This Week
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  • 3
    Falling blocks game clone, designed for J2ME devices with 176x208 resolution or greater, programmed with Nokia 6630, but should run on any MIDP 2.0 devices.
    Downloads: 0 This Week
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  • 4
    A Java / J2ME implementation of the popular Freecell card game and the popular Sudoku game. We support MIDP enabled mobile phones, and plan to expand and implement other games for mobile phones in the future.
    Downloads: 0 This Week
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  • 5
    First person shooter featuring single *and* multi-player modes (via JGroups) for your 3D capable Java phone (J2ME, MIDP 2.0, CLDC 1.1, JSR-184).
    Downloads: 0 This Week
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  • 6
    Extended set of tools, libraries and applications for multimedia on Java enabled environments. Main projects are J2ME implementation of games, music and guitar applications for MIDP 1.0 platform: basic support utility library, Game Engine, MidiPlayer
    Downloads: 0 This Week
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  • 7
    This is a program that can maintain a running conversation with a user. This is an evolution of an Eliza clone called Splotch. This version brings Splotch to the J2SE and MIDP platforms. So, if you like to SMS, get yourself a copy of Splotch!
    Downloads: 0 This Week
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  • 8
    A Rubik's cube game for java capable cellphones (MIDP 2.0). Features: - multiple views: 3D and 2D (also able to run on older cellphones which do not support 3D) - automatic solvers which can solve the cube either step-by-step or completely.
    Downloads: 0 This Week
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  • 9
    A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
    Downloads: 2 This Week
    Last Update:
    See Project
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  • 10
    Remake of the legendary 1980's PC game Digger for MIDP 1.0 devices such as mobile phones and PDAs.
    Downloads: 0 This Week
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  • 11
    A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface. A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
    Downloads: 0 This Week
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  • 12
    Telefonino is an implementation of the J2ME Mobile Information Device Protocol (MIDP) that runs on J2SE.
    Downloads: 0 This Week
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  • 13
    Mobile karaoke is karaoke application based on J2ME for mobile phones (aka cell phones). It is based on MIDP 2.0 and the karaoke extensions to the MIDI standard. Nearly every J2ME MIDP 2.0 capable device is able to run this application.
    Downloads: 0 This Week
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  • 14
    Since you have no rendering control in Java MIDP this library provides components on which you can control the look&feel. Full MIDP compatible (Works on all MIDP JVM). Small: Adds only 50-60k to a midlet. Fast to learn and to use (full javadoc).
    Downloads: 0 This Week
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  • 15
    Rekursiv Sudoku is written in J2ME with MIDP 2.0. Sudoku is a placement puzzle game. Solvable sudoku puzzles are frequently published in news papers. This software creates new sudoku puzzles available in ordinary mobile phones with Java.
    Downloads: 0 This Week
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  • 16
    ...It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 0 This Week
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  • 17

    jSimpleDice

    IMPORTANT NOTICE: this project new home is now on github.

    jSimpleDice is a Java MIDP 1.0 application that simulates a d10, a simple dice (d6), besides a janken-pon game and a "flip coin". PRC available for PalmOS 4+.
    Downloads: 0 This Week
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  • 18
    This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
    Downloads: 0 This Week
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  • 19
    An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters. A full Action-RPG using this library is going to be released... Stay tuned...
    Downloads: 0 This Week
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  • 20
    mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
    Downloads: 0 This Week
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  • 21
    CHAIN (CHAllenging and INtelligent) is a software systems fully developed in J2ME MIDP 1.0. By this systems one can quickly develop role-playing games (RPG) with very involving 3D graphics for mobile phones which mount the java virtual machine.
    Downloads: 0 This Week
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  • 22
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 23
    Jamos Games is a collection of games for Java-enabled mobile phones. It is our intent that all games should work on all J2ME MIDP 1.0 phones.
    Downloads: 0 This Week
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  • 24
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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  • 25
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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