Showing 17 open source projects for "metal"

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  • 1
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    ...The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls. Rendering moves from DirectX 8 through DXVK and Vulkan, then through MoltenVK into Apple’s Metal stack. The port supports campaign, skirmish, and Generals Challenge modes, but it does not include or distribute the original game assets. It is both a playable classic RTS port and a detailed engineering reference for bringing old Windows games to modern Apple devices.
    Downloads: 34 This Week
    Last Update:
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  • 2
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 7 This Week
    Last Update:
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  • 3
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 2 This Week
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  • 4
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 5
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    ...Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.92.2026
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    Downloads: 18 This Week
    Last Update:
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  • 6
    /tg/station

    /tg/station

    The /tg/station branch of SS13

    /tg/station is a community-run codebase for Space Station 13, a 2D, round-based, multiplayer role-playing game built on BYOND where players assume varied roles aboard a dangerously quirky space station. Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive. This is the codebase for the /tg/station flavoured fork of SpaceStation 13. Deep simulation systems including chemistry, atmosphere, power, and biology.
    Downloads: 0 This Week
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  • 7
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. ...
    Downloads: 2 This Week
    Last Update:
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  • 8

    Flightgear Grumman HU-16A

    Grumman HU-16A 'Albatross' for Flightgear Flight Simulator

    The Grumman HU-16A 'Albatross' is an all metal, high wing, twin engine air sea rescue amphibian. It is powered by 2 nine-cylinder Wright R1820-76A 'Cyclone' engines turning 3 blade, full feathering, constant speed, reversible pitch Hamilton Standard Propellers of 11 feet in diameter. 2 instrument panel configurations are available and swappable in-flight. Please see the Checklists menu item for detailed engine startup instructions and review the operations manual included with this aircraft for more details.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Blobwars: Metal Blob Solid
    Metal Blob Solid is a 2D platform game, the first in the Blobwars series. You take on the role of a fearless Blob agent, Bob, who's mission is to infiltrate various enemy bases and rescue as many MIAs as possible, while battling many vicious aliens.
    Downloads: 11 This Week
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  • 10

    MGS_clone

    Making the first room of Metal Gear Sold using Unity3D

    The goal is to parctise using Unity3D by making only one level/room of my favorite games.
    Downloads: 0 This Week
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  • 11
    Lead

    Lead

    Tactically-oriented first person shooter, heavily WIP

    Lead (as the metal) is a heavily WIP open-source first person shooter planned to feature both extensive single-player campaigns and online multiplayer action. As a total conversion of Cube 2: Sauerbraten, it will combine nice graphics with fast and entertaining gameplay. Currently, there's almost no content, so if you can, please help out!
    Downloads: 0 This Week
    Last Update:
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  • 12
    Metal and Money is a puzzle game involving acquiring items, meeting people, using their services. Its design goal was this: Playing M&M mirrors the activity of doing proofs in intuitionistic propositional logic. (Isn't that fascinating!?)
    Downloads: 0 This Week
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  • 13
    Metal Warriors is mix of a first person action and a real time strategy game. The game takes place in a vast 3D landscape where different teams battle each other with tanks, either on a network or turn-based on a single machine.
    Downloads: 0 This Week
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  • 14
    That project is planning as reincarnation of Metal Marines game by Mindscape. A basic goal for us is to produce fully extensible game mechanism with high abstraction level for future reusement.
    Downloads: 0 This Week
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  • 15
    Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
    Downloads: 0 This Week
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  • 16
    A jump'n'run game for J2ME, with the master version developed for Nokia 3510i.
    Downloads: 0 This Week
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  • 17
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
    Last Update:
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