Showing 5 open source projects for "linux mint maya"

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    PRTG Catches Network Issues Before They Cause Downtime

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    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

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  • 1
    Pokemons-Evolution

    Pokemons-Evolution

    The contract allows to mint any pokemon, as well as evolve them

    The contract allows to mint any pokemon, as well as evolve them following the rules from the official game outside the blockchain. There are 4 contracts: erc-20 standard Level.sol burnable implementation, erc-1155 Stones.sol burnable implementation, erc-1155 Pokemons.sol implementation and PokemonStorage.sol with all data of evolution chains.
    Downloads: 0 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 8 This Week
    Last Update:
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  • 3
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 4
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
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  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

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  • 5
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 0 This Week
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