Showing 20 open source projects for "level set method"

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  • 1
    SuperTux

    SuperTux

    Classic 2D side-scrolling platformer game

    SuperTux is a classic 2D side-scrolling platformer game inspired by titles like Super Mario Bros. Players control Tux, the Linux mascot, navigating through various levels filled with obstacles and enemies. The game features a rich set of levels, engaging gameplay mechanics, and a level editor for creating custom stages.
    Downloads: 67 This Week
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  • 2
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them.
    Downloads: 12 This Week
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  • 3
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map.
    Downloads: 21 This Week
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  • 4
    Applied Energistics 2

    Applied Energistics 2

    A Minecraft Mod about Matter and Energy

    ...The mod adds a network-based digital storage system, where items and blocks are stored as energy in a digital form within a network of connected devices. This allows for compact storage solutions and easy access to your items. Another significant feature of AE2 is its automatic crafting capabilities. Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort. AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system.
    Downloads: 12 This Week
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  • 5
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 34 This Week
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  • 6
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. The engine supports a broad set of target platforms — desktop OSes and in principle, future expansion — and tries to simplify the pain of dependency management and cross-compilation, making it easier to build and deploy across systems without complex toolchains. ...
    Downloads: 0 This Week
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  • 7
    Chess-gambiteer

    Chess-gambiteer

    Chess training program playing gambits

    Program to train against gambit play (*) with the computer, with a strength adjustable chess engine (Danasah, currently set at approx 1400 EL0 when playing against it). Also included now are two options to watch an engine e.g. the 'aggressive' Patricia5 (with gambits) play against another engine (eg IM level). The engine gambit books are made in such a way that 1) real lousy gambits are not played, and 2) the book is choosing a gambit line as often as possible, so for Black it might go for e.g. a Benko gambit or so and if you let it play with White, a lot of 1.e4 gambits can be played. ...
    Downloads: 5 This Week
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  • 8
    AdaVenture

    AdaVenture

    kid-friendly retro point & click 3D OpenGL "adventure" game

    AdaVenture is a kid-friendly retro point&click game, intended to be a minimal extension to 3D of the original 2D Atari game named "Adventure". Now runs on Windows, OSX, and Gnu/Linux -- all distros. Set in ancient Persia, it begins outside the castle of the young King Xerxes, who inherited a golden chalice from his father, Darius the Great. It was recently stolen by a surly foe named King Leonidas of Sparta. Your quest is to find and return the royal chalice to its pedestal within...
    Downloads: 0 This Week
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  • 9
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception...
    Downloads: 1 This Week
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  • 10
    Still Yet Another Sokoban

    Still Yet Another Sokoban

    An implementation of the popular Sokoban puzzle game. Win/Mac/Linux

    ...Source code: http://github.com/davidjoffe/sokoban (source code is C++, only one dependency - LibSDL1.2 - and is structured in a way that lends easily to re-use for other similar types of games, potentially.) Project development livestream: https://twitch.tv/david_joffe Default Keys: Mouse-click: Move Up/Down/Left/Right: Move U: Undo R: Reset level state C: Choose set of levels M/N: Previous/Next level S: Toggle shadows A: Show 'About' information Esc: Exit
    Downloads: 3 This Week
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  • 11
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several different ways to build and run Pixel Vision 8, depending on your choice of language, skill level, and goals. ...
    Downloads: 0 This Week
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  • 12
    BeeStation-Hornet

    BeeStation-Hornet

    99.95% station. 0.05% bees

    ...Unix users can directly call ./tools/build/build. You'll also want to edit config/admins.txt to remove the default admins and add your own. "Game Master" is the highest level of access, and probably the one you'll want to use for now. You can set up your own ranks and find out more in config/admin_ranks.txt.
    Downloads: 0 This Week
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  • 13
    Orcs RPG

    Orcs RPG

    RPG Textual em Java

    Orcs RPG is a console based text role playing game, intended to be small, lightweight and fast. The beta version is stable and have nice features. In the future the game will have a very large and complete set of options in the stores and missions modules. Jogo de RPG Textual, criado para rodar via terminal (Windows Prompt, Linux Terminal), sendo uma JRE o único pré-requisito. Jogo desenvolvido em Java. Elementos de RPG, evolução do personagem, realização de Missões e Campanhas.
    Downloads: 0 This Week
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  • 14
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 22 This Week
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  • 15

    Demon Kingdom

    The final quest has started... The Demon of Gar-noth has risen.

    The Demon of Gar-noth has risen. The whole land is in danger! You bravely set out to face it. You must defeat the demon and his forces. *** In the side-scrolling arcade game you must kill monsters, collect gems, and cast spells to level up and beat The Demon of Gar-noth (and bonus levels!). *** Uses the python library pygame (pygame.org)
    Downloads: 0 This Week
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  • 16
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 17
    IncrediBots
    Build custom robots in your browser with IncrediBots! Design your robot by drawing shapes, joints, motors, and more! Then, pilot your machine using your own custom key bindings. NOTE: OPEN SOURCE VERSION CAN BE DOWNLOADED FROM "FILES" TAB!
    Downloads: 5 This Week
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  • 18
    Graphically simple but operatively complex, in this game the goal is to collect enough resources to complete your rectangle before the opponent. Be sure to get the game data, rf2.py, and rf2-conf.py
    Downloads: 0 This Week
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  • 19
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 5 This Week
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  • 20
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
    Downloads: 0 This Week
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