Showing 22 open source projects for "java console input library"

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  • 1

    JASI - Java Event-Based Simulation Frame

    JASI - Java Event-Based Simulation Framework

    The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
    Downloads: 0 This Week
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  • 2
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision : Astrology Program - VR Free Chess 2D : Chess Game Program - VR Mosaic : Puzzle Resolver Program (VCL, FMX) - VR Blocks game - VRGraphStage - VR TTT OX game - Embarcadero Binary Runtime Libraries - VR Binary Runtime Libraries for Delphi & C++Builder - Visual Styles Java Applications - Analog Clock - VR Hanoi Towers - VR Rects World Sample - VR Free Chess 2D - VR Mosaic with auto resolver - Action/Entity Model Test includes installation instructions adrixnt@hotmail.it
    Downloads: 0 This Week
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  • 3
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 4
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 3 This Week
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  • 5

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 6
    JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
    Downloads: 0 This Week
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  • 7
    Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
    Downloads: 0 This Week
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  • 8
    The Fallout 3 Terminal Hacking Solver (F3THS) is designed to aid in hacking the terminals within the video game Fallout 3. You simply input the available words and the F3THS will assist you in solving the correct password.
    Downloads: 1 This Week
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  • 9
    Joaquim Brazilian Checkers Game
    Joaquim is a java implementation of brazilian checkers (aka draughts) game. It has a console-based interface. Brazilian Checkers has the same rules as International Checkers but it is played on a 8x8 board.
    Downloads: 0 This Week
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  • 10
    A software to manage a tournament. It includes compatibility with phidget as a console
    Downloads: 0 This Week
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  • 11
    A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.
    Downloads: 0 This Week
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  • 12
    A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin! Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
    Downloads: 0 This Week
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  • 13
    Collision Detection, GUI Helpers, Edge Detection to Simple Console Parsing, SASlib takes your goals in hand.
    Downloads: 0 This Week
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  • 14

    Volity

    A platform for Internet-based multiplayer games.

    Volity is a platform for Internet-based multiplayer games. ****MIGRATED TO GITHUB**** Please see: https://github.com/jmacdotorg/Volity
    Downloads: 0 This Week
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  • 15
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 7 This Week
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  • 16
    An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
    Downloads: 0 This Week
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  • 17
    Implementations, AIs, and analyzation programs for the game Tradeoff, originally Shougou.
    Downloads: 0 This Week
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  • 18
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
    Downloads: 0 This Week
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  • 19

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    Update 4/14/2015 This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that. Anyway, long story short... I'm...
    Downloads: 0 This Week
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  • 20
    JTileMapper is a tile map editor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
    Downloads: 0 This Week
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  • 21
    A remake of Super Mario bros (1985) written in java with the gtge library.
    Downloads: 0 This Week
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  • 22
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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