Showing 827 open source projects for "graphics"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 1
    Pinta

    Pinta

    Simple GTK# Paint Program

    Pinta is a free, open-source program for drawing and image editing. Its goal is to provide users with a simple yet powerful way to draw and manipulate images on Linux, Mac, Windows, and BSD. Use easy drawing tools to draw freehand, lines, rectangles, ellipses, and more. Pinta includes over 35 adjustments and effects for tweaking your images. Use Pinta in your language. Pinta is at least partially translated into over 55 languages. Don't be afraid to experiment, Pinta tracks your full history...
    Downloads: 64 This Week
    Last Update:
    See Project
  • 2
    Gen1Recomp

    Gen1Recomp

    A native Lua / LÖVE2D recreation of Gen 1 Poke

    Gen1Recomp is a native LÖVE2D recreation of Pokémon Red, Blue, and Yellow written primarily in Lua. It does not emulate a Game Boy or distribute game ROMs, instead decoding data and graphics from a legally supplied canonical US ROM. Imported data is converted into a private cache so later launches do not require the ROM again. The project supports keyboard and controller input, configurable graphics, game speed, saves, and portable storage. Users can choose a faithful ruleset that preserves original Generation I quirks or a cleaner alternative. ...
    Downloads: 119 This Week
    Last Update:
    See Project
  • 3
    Fabulously Optimized

    Fabulously Optimized

    A simple Minecraft modpack focusing on performance and graphics

    A simple Minecraft modpack focusing on performance and graphics enhancements. A Minecraft modpack focused on performance, providing a smooth experience with multiple optimization mods.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 4
    fheroes2

    fheroes2

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    fheroes2 is a recreation of the Heroes of Might and Magic II game engine. This open-source multiplatform project, written from scratch, is designed to reproduce the original game with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and user interface improvements), breathing new life into one of the most addictive turn-based strategy games. You can find a complete list of all of our changes and enhancements in its own wiki page.
    Downloads: 13 This Week
    Last Update:
    See Project
  • Veeam Data Platform v13.1 Icon
    Veeam Data Platform v13.1

    Move workloads across hypervisors and clouds with no vendor lock-in. Try VDP free today.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try Now
  • 5
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library.
    Downloads: 137 This Week
    Last Update:
    See Project
  • 6
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 149 This Week
    Last Update:
    See Project
  • 7
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    OptiScaler is an open-source modding tool designed to enhance graphics performance and flexibility in modern PC games by allowing users to replace or modify built-in upscaling technologies. Instead of relying on the upscaling method originally integrated by a game developer, the software intercepts the game’s rendering pipeline and redirects it to alternative technologies chosen by the user. This makes it possible to swap technologies such as NVIDIA DLSS, AMD FSR, or Intel XeSS even if the game only supports one of them by default. ...
    Downloads: 328 This Week
    Last Update:
    See Project
  • 8
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 9
    Libdragon

    Libdragon

    Open source library for N64 development

    ...It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. ...
    Downloads: 13 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 10
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    XenosRecomp is a specialized project within the Hedge-dev ecosystem that focuses on recompiling and reconstructing the Xenos GPU pipeline used in the Xbox 360, enabling accurate rendering when porting games to modern platforms. It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from modern hardware acceleration. The project addresses one of the most complex aspects of console reverse engineering, which is accurately reproducing proprietary GPU behavior in a portable and efficient way. By reconstructing the graphics pipeline, XenosRecomp enables developers to render scenes correctly without relying on emulation layers that can introduce performance overhead or inaccuracies.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 11
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    ...Because simple games often involve fewer dependencies and easier build processes than full-scale games, tower_game can be a good starting point for hobbyist developers, students learning programming or graphics, or for integration as a mini-game inside larger projects. Additionally, its open-source nature lets contributors fork and improve it.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 12
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit from dynamic development environments and rapid prototyping.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 13
    Oolite

    Oolite

    3D space trading and combat game

    Oolite is a free and open source space trading and combat simulation game where you are the pilot of a spacecraft capable of interstellar travel. Inspired by the classic 8-bit game Elite, it features many similar aspects of gameplay. You can travel to different planetary systems, encounter challenges and embark on missions in a quest for wealth and glory. Oolite runs on Mac OS X (10.6 or later), Windows (XP or later), and Linux, and does not require the latest hardware except for certain...
    Downloads: 59 This Week
    Last Update:
    See Project
  • 14
    NVIDIA Profile Inspector

    NVIDIA Profile Inspector

    Modify game profiles inside the internal driver database

    NVIDIA Profile Inspector is a specialized utility that allows users to view and modify hidden graphics driver settings within NVIDIA’s internal profile database, providing deeper control than the official NVIDIA Control Panel. It exposes advanced and undocumented configuration options that can influence rendering behavior, performance optimization, and compatibility for specific games. Users can create, edit, and assign profiles for individual applications, enabling fine-grained tuning of GPU behavior beyond standard settings. ...
    Downloads: 54 This Week
    Last Update:
    See Project
  • 15
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    UZDoom

    UZDoom

    UZDoom is a feature centric port for all Doom engine games

    UZDoom is a modern, feature-focused source port of the classic DOOM engine that builds upon the foundations of GZDoom while introducing additional rendering enhancements and extended scripting capabilities. It is designed to run a wide range of DOOM-engine games while significantly improving visual fidelity through high-resolution graphics, dynamic lighting, and advanced rendering pipelines. The engine incorporates modern technologies such as OpenGL and Vulkan to provide better performance and graphical flexibility compared to older ports. UZDoom also emphasizes modding, offering powerful scripting systems that allow developers to create complex gameplay modifications, new mechanics, and custom content. ...
    Downloads: 50 This Week
    Last Update:
    See Project
  • 17
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 29 This Week
    Last Update:
    See Project
  • 18
    PSX

    PSX

    Various things for PSX (PlayStation 1, PSone)

    PSX is a minimalist software project that emulates the visual and rendering characteristics of the original PlayStation 1 graphics pipeline, focusing on recreating its distinctive aesthetic rather than full hardware emulation. The project demonstrates how limitations of early 3D hardware, such as affine texture mapping, low precision depth calculations, and lack of perspective correction, contributed to the recognizable visual style of PS1-era games. It is often used as an educational or creative tool for developers interested in retro rendering techniques or stylized graphics design. ...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 19
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 17 This Week
    Last Update:
    See Project
  • 20
    Darkest Pixel Dungeon

    Darkest Pixel Dungeon

    Traditional roguelike game with pixel-art graphics

    Darkest Pixel Dungeon is a traditional roguelike RPG with pixel-art graphics, based on the source code of Pixel Dungeon and Shattered Pixel Dungeon. It introduces new mechanics such as a pressure system, perks, and reworked damage processes, along with additional hero classes, enemies, artifacts, and quests. The game offers randomly generated levels, items, enemies, and traps, providing a challenging and dynamic experience for players.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast.
    Downloads: 15 This Week
    Last Update:
    See Project
  • 22
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. ...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 23
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    ...It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 24
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 16 This Week
    Last Update:
    See Project
  • 25
    Hauberk

    Hauberk

    A web-based roguelike written in Dart

    Hauberk is a browser-based roguelike dungeon crawler written in Dart. It uses traditional ASCII-inspired graphics while generating dungeon environments procedurally. Players explore unpredictable environments in the style of classic turn-based roguelikes rather than following a fixed level sequence. The game runs directly in a web browser after its Dart source is compiled to JavaScript. A local development command starts a server that recompiles source changes automatically during development. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next