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Crawl also sports a number of systems and mechanics that diverge from more traditional roguelikes. For example, there's less emphasis on character classes (or backgrounds in Crawl parlance); your character is defined more by their skills, species and choice of deity than their background. Crawl includes an in-game tutorial and manual in the name of providing something playable without the aid of a guide or wiki.
Dungeon Crawl Stone Soup is a free rogue-like game of exploration and treasure-hunting. Stone Soup is a continuation of Linley's Dungeon Crawl. It is openly developed and invites participation from the Crawl community. See http://crawl.develz.org !
Console text roguelike game based in Dungeon Crawl 4.0.0 beta 23, but with lots of enhacements, interface changes, managment of savegames, more items, more customizable, multilanguaje, etc
Daggerwind Scrolls is a traditional 1st/3rd person CRPG dungeon crawl game written using C# for Mac OS X. It’s a fan based project inspired by 'The Elder Scrolls Daggerfall', Bethesda Softworks 1996. The project isn't an attempt to faithfully recrea
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PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.