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The ECE is for creation and managing ED3+ED4 characters.
The Earthdawn Character Editor is a java-based utility to create and manage character for the role-playing game Earthdawn Third Edition and for the role-playing game Earthdawn Forth Edition. It is intend to be very flexible, so almost the full behaviour can be configured through xml-based config-files. Multi language support is possible.
A UnitEditor that can be modified to match exactly the requirements...
The idea behind the U³ed is, that you can just modify a simple config file and thus change the behaviour of the Editor to match the needed requirements (e.g. the properties each Unit has).
With this flexibility, U³ed can be used to create Units for each Game (or other project) by just modifying a simple file.
Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
Un piccolo programma per aiutare il master a gestire i mostri durante un combattimento di D&D (Dungeons & Dragons) edizione 3,5. Ha lo scopo di rendere un combattimeto più snello in caso di avversari numerosi o di diverso tipo.
This project is meant to create standard XML format for D&D 3rd ed monsters/spells etc which later could be used to
generate output in various format. This should be also a central place for tools helping to work with this format.