Showing 7 open source projects for "android switch"

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  • 1
    SysDVR

    SysDVR

    Stream switch games to your PC via USB or network

    This is a sysmodule that allows capturing the running game output to a pc via USB or network connection. Stream and switch games to your PC via USB or network. Cross-platform, can stream to Windows, Mac and Linux. Stream via USB or Wifi. Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit. Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. Very low latency with an optimal setup, most games are playable.
    Downloads: 137 This Week
    Last Update:
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  • 2
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 3 This Week
    Last Update:
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    ...Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 41 This Week
    Last Update:
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  • 4
    Watt Toolkit

    Watt Toolkit

    Open source cross-platform multi-purpose game toolkit

    "Watt Toolkit" is an open-source cross-platform multi-purpose game toolkit, most of its features require you to download and install Steam to use it. Make the Steam community, Github, Google reCAPTCHA, Pixiv, Discord, Twitch and other domestic hard-to-access pages accessible properly. Some JS scripts are injected into web pages through an acceleration service that intercepts web requests, providing functionality similar to that of a web plugin. Functions similar to Steam community 302, using...
    Downloads: 50 This Week
    Last Update:
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  • 5
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 20 This Week
    Last Update:
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  • 6
    NX-Shell

    NX-Shell

    A multi-purpose file manager for the Nintendo Switch

    NX Shell is a multi-purpose file manager for the Nintendo Switch that aims towards handling various file types while keeping the basic necessities of a standard file manager. Initially, the project was inspired by LineageOS/CyanogenMod's file manager for android, and even had a similar design approach to that of the famous Android file manager. However, it has been re-written from scratch, now using more up to date tools and libraries.
    Downloads: 2 This Week
    Last Update:
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  • 7
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
    Last Update:
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