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This project is a JSP/Servlet-driven web site that allows both human and AI players to compete in antichess online. More importantly, it serves as a testbed for antichess AI developers.
A java application for creating, playing and solving SuDoku puzzles of various types. Features both a Swing GUI and command-line operation. The automatic solving of puzzles uses "smart" techniques rather than a brute force search of every possibility.
SimWar is a 2D multi-player realtime strategy game (in the style of C&C) designed for local-area networks. It includes additional features such as line of sight and hidden units. Emphasis is on an easy setup and a quick start.
Realtime Chaos is a multi-player realtime strategy game designed for local networks. Each player controls a wizard, and must use their range of spells (such as creating creatures or lightening bolts) to kill each other. Emphasis is on it being fun.
The ComicReader is a program to read daily comics like Garfield, Dilbert, Userfriendly and lots of other daily comics. The comicreader has unique features like autodownloading the comics, central managed comic definitions and the option to email comics.
TrueDuck est un jeu de cartes en reseau base sur le tres celebre et populaire jeu de cartes du "Trou du'c". Programme en Java et en C++, un serveur et un client. Interface graphique hallucinante. Ambiance sonore de fou ! EA n'a qu'a bien se tenir !
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
A set of small mindcracker games, that challenge the intellect of the player. It is written in Java 1.4 and will be available as both an application and an applet. The games work on a plugin-basis, so games can be written and submitted by any person.
JQuest is intended to be a Java-based clone of the turn-based strategy game Konquest (developed by Russ Steffen), available on KDE for Linux. It is being developed in Java 5.0 (Tiger) and should be portable to most operating systems.
Fortune displays random text messages that are intended to be fun. It uses the original fortune-mod text database, but has a user-friendly interface. You can download versions for Dos, Windows, Linux and a Java-version for any OS.
The Cyber Hordes is a single or multi-player RTS game where each player builds robots and gives them various components (weapons etc..) and then general orders (e.g. Attack), which the AI of the robot will attempt to complete on its own.
D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
Shadow of Kings is a 2-D isometric RPG developed in JAVA. Shadow of Kings began its life as an independent study project at Eastern Illinois University.