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Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
GGMS is a abbreviation for GURPS Game Master Support. The intended use is to support game masters in large combat situations with many players. The GSC file format will be supported.
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"BloodWars 2, The Bastard of the Voud" is the famous sequel of the infamous BloodWars, a turn based strategy game, for the Amiga computers. BloodWars is Warlords like turn based strategy game with a pinch of humor.
Turn based Java space strategy game. This consists of a variety of settings, scenarios, and ship types to allow plenty of tactics in play against humans or an AI. It is currently a learning project, but may develop into a stable game.
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A variation of Memory that does not necessarily have a perfect solution. This is a sample program for the YPP Grand Crafting Puzzle Project. Single player only, but watchers can see the board.
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
A hybrid of 'Lights Out' and 'Destructo Match'(from Neopets). This is a the Manta project from the YPP Grand Crafting Puzzle Project. See http://forums.puzzlepirates.com/community/mvnforum/listthreads?forum=35 for more details on the GCPP.
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
Crazy and amusing puzzle game midlet for MIDP2 phones. The scope of the game is that one to group the coins so as to to be able to exchange them with more large coins to occupy little space.Coins enormous amount of levels of increasing difficulty.
Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views.
The goal of this project is to provide the open source community a tool for robot behavior test and challeng
CCGMachine is a generic collectible card game engine which allows developpers to implement the game of their liking while keeping a consistency between game interfaces.
RagnaJAG es un framework programado en Ruby que escribe y genera la mayoría de clases/librerias/estructuras necesarias y mas utilizadas que se usan en la programación de un MMORPG en PHP. Se implementa bajo paradigma MVC
Chequered Flag is an open-source attempt to create the first universal game editor for Geoff Crammond's F1GP and WC. The long-term goal of the project is to incorporate all editing facilities, both current and future in this program.
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]