Search Results for "source code computer" - Page 9

Showing 915 open source projects for "source code computer"

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  • 1

    Crossfire-Weather-Patch

    Crossfire RPG Game Weather Patch -- Now a branch on the official repo!

    This patch set has been migrated into a branch in the Crossfire RPG Game repository, where it will hopefully have more eyes on it and progress faster than the speed of me. See https://sourceforge.net/p/crossfire/crossfire-server/ci/weather/tree/ for the current server code, https://sourceforge.net/p/crossfire/crossfire-maps/ci/weather/tree/ for the map changes, and https://sourceforge.net/p/crossfire/crossfire-arch/ci/weather/tree/ for the archetype changes.
    Downloads: 0 This Week
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  • 2
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
    Downloads: 1 This Week
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  • 3
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety...
    Downloads: 1 This Week
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  • 4
    Red Griffin ATC

    Red Griffin ATC

    Speaking Air Traffic Controller Simulator for Flightgear

    Air Traffic Controller simulator with voice support. It manages ground operations, take off, approach, ILS, landing procedures, flight levels and CTR transitions. For full description please see the Wiki page or README.md in the code page. You can also watch videos at https://www.youtube.com/c/RedGriffin For help and support, please refer to https://forum.flightgear.org/viewtopic.php?f=6&t=36755
    Downloads: 29 This Week
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  • 5

    pycassonne

    Carcassonne clone written in python using pygame

    Carcassonne is (originally) a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German. This application is one of its several implementations bears the base game. There are 72 cards to be deposited to the game board and 7 meeples (or pennants) are available per player. You may play against one or more computer/human players using this game with different selectable computer players' skills. Computer player...
    Downloads: 0 This Week
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  • 6
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 1 This Week
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  • 7
    BeeStation-Hornet

    BeeStation-Hornet

    99.95% station. 0.05% bees

    BeeStation-Hornet is a SS13 fork known for its "99.95% station, 0.05% bees" ethos—offering robust RP gameplay, managed antag behavior, and solid mechanics rooted in tgstation framework with its own unique tweaks. You will find BUILD.bat in the root folder of BeeStation, double-clicking it will initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile (particularly the first time). Unix users can directly call ./tools/build/build. You'll also want to edit...
    Downloads: 0 This Week
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  • 8
    OpenXRay

    OpenXRay

    Improved version of the X-Ray Engine, the game engine

    Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality. The dev...
    Downloads: 13 This Week
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  • 9
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
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  • 10
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    Minecraft is a simple Minecraft-inspired demo written in Python using the Pyglet library for windowing, input, and OpenGL rendering. The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly...
    Downloads: 14 This Week
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  • 11
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
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    Downloads: 1,360 This Week
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  • 12
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 12 This Week
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  • 13
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 1 This Week
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  • 14
    KlayGE

    KlayGE

    KlayGE is a cross-platform open source game engine

    KlayGE is a cross-platform open source game engine with plugin-based architecture. It's started since 2003. The explicit goal of KlayGE is: to arm your engine with cutting-edge technology. It provides a framework to make game development, testing, porting as simple as possible. Before compiling KlayGE, Python 3.x+ and CMake 3.13+ must be installed first. Then you can run Build.py to build the whole code base.
    Downloads: 0 This Week
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  • 15

    intelligent thinking system solving

    An approach where computer solves problems like a human brain does;

    The intelligent, thinking systems solving project uses a method whereby the computer solves the problem in a way a biological way does. The result of this is that it can learn and emulate a behavior or strategy. Two examples of the process use the game of chess and the game of go.
    Downloads: 0 This Week
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  • 16

    PoE-TradeMacro

    Automatic price checking script for Path of Exile

    PoE-TradeMacro is an Autohotkey (AHK) script that provides price checking and many other convenient QoL features for trading in Path of Exile, a free online action RPG. PoE-TradeMacro builds on top of PoE-ItemInfo, which provides very useful game items information. Price checking via PoE-TradeMacro is added by pressing alt+d, alt+shift+d or alt+i, or by opening the item's wiki page or opening the item search on poe.trade. PoE-TradeMacro is regularly updated to always have the latest...
    Downloads: 0 This Week
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  • 17

    Combinatorial Game Suite

    A computer algebra system for research in combinatorial game theory.

    STARTING WITH VERSION 2.0, CGSUITE HAS MOVED TO GITHUB. The latest version can be found at the CGSuite homepage: https://www.cgsuite.org/ This page is preserved for archival purposes only and is no longer being maintained.
    Downloads: 0 This Week
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  • 18

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 19
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line alignment. Pascal case for classes, enumerations, typedefs and constants. ...
    Downloads: 0 This Week
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  • 20
    Retro

    Retro

    Retro Games in Gym

    RETRO (Retrieval-Enhanced Transformer) is a large language model architecture developed by OpenAI that augments transformer models with a retrieval mechanism. Instead of relying solely on learned parameters, RETRO retrieves relevant documents from a large external database during inference, allowing it to ground responses in external knowledge. This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging...
    Downloads: 0 This Week
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  • 21
    Arcadia

    Arcadia

    Clojure in Unity

    Arcadia integrates Clojure with the Unity3D game engine, enabling live coding of functional and dynamic Lisp code directly inside Unity. Built on the Clojure-CLR port, it brings REPL-driven development and functional programming to Unity's cross-platform environment. Arcadia is the integration of the Clojure programming language and the Unity 3D game engine. Bringing the expressive, live-coded power of a modern Lisp to the industry-standard game development platform has made our own work a...
    Downloads: 0 This Week
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  • 22
    chatbot_chung
    chatbot chung is a keywords based probabilities algorythm simple entertainment chatbot with 3D talking openGL avatars written in freebasic. Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 0 This Week
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  • 23
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 24
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
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  • 25
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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