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The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
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AmySharp is the C# version (stripped down) of the Amy Chess Engine hosted at https://sourceforge.net/projects/amy2/ originally developed by Thorsten Greiner.
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Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
Predicts and resolves collisions of circles of different sizes and densities. Coefficient of restitution taken into account. Could be used as engine behind game.