Showing 573 open source projects for "3d game builder"

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  • 1
    eCharacter

    eCharacter

    Create your own animated characters for games with ease!

    eCharacter aims to be a free software character configuration tool that could be used for indie games or rapid prototyping. It has been created from the developer community of the eAdventure game authoring platform, and our first aim is to integrate this tool into eAdventure. But in the near future it will also be compatible with other tools! The project is fully based on free software. It uses jMonkeyEngine3 for 3D visualization and the UI is built on NiftyGUI.
    Downloads: 0 This Week
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  • 2
    GLoid = openGL arkanoid. The purpose of this project is to migrate the gameplay and feeling of the classic arcade game "arkanoid" into 3d, using openGL. It is done in C++ for windows & linux.
    Downloads: 1 This Week
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  • 3
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 4
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 1 This Week
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  • 5
    Miner 3D is a clone of famous game Minesweeper, but on 3D surfaces. For best gaming practices, the rules and interface are very similar at the original game.
    Downloads: 0 This Week
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  • 6
    This is a same game in 3 forms, a Text Based, a 2D SDL Based and a 3D OpenGL based, it use the classic winmine with a bit more of action ;)
    Downloads: 1 This Week
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  • 7
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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  • 8
    Salvage Team

    Salvage Team

    An Action Adventure Space Physics Game

    Space junk has been polluting our solar system for many years now. Its a problem for space travelers and satellites alike. Its time to help clean up this mess. Will you help and earn some credits while your at it? Salvage Team – RUSH is the first mini-game in a series of fun filled physics scrolling games. You pilot a small ship that collects rubbish (bits and peaces) through a hull magnetic system. Its your task to clean up an area. You are scored on the rubbish collected and the length...
    Downloads: 0 This Week
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  • 9
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support...
    Downloads: 0 This Week
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  • 10

    MinecraftRasterizeTool

    Program to rasterize 3D models and write to Minecraft schematic files

    With this program you can rasterize 3D models and either export them to the Minecraft schematic specification or export a construction plan as pdf to recreate the model in the game. Supported file formats for 3D models are 3ds, obj and lwo.
    Downloads: 0 This Week
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  • 11

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging...
    Downloads: 0 This Week
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  • 12
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 13
    CP 3D Chess
    Cross-Platform 3D Chess A 3D chess game made using OpenGL and C++ Objectives: -High Quality Graphics -Proper Chess Rules -Availability of Unofficial Chess Rules -Reading Generic Chess Files -Proper A.I. for user vs. computer modes -Good GUI -Network Current Status: Chess rules exist
    Downloads: 14 This Week
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  • 14

    Dungeons & Dragons Miniature Game

    A Dungeons & Dragons Miniature Game.

    Have you ever wanted to play Dungeons & Dragons with miniatures in your PC? Check this out!
    Downloads: 0 This Week
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  • 15
    DeepwoodR is the successor of Deepwood. The biggest differences are: implementation in Java (complete rewrite from scratch) and client/server based multiplayer. It is planned as 3d multi user role playing game.
    Downloads: 0 This Week
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  • 16

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 17
    Minesweeper 3D

    Minesweeper 3D

    A clone of the well-known MS game Minesweeper, but in 3D!

    Minesweeper 3D In Minesweeper 3D you have on one hand the original gameplay, but from a three-dimensional view. On the other hand the game allows you to play a bigger field, with even more layers, in the third dimension. It is freeware, you can just download and try it. It will work on Windows 7. Minesweeper uses OpenGL with the SoftPixelEngine http://softpixelengine.sourceforge.net/
    Downloads: 1 This Week
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  • 18
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 1 This Week
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  • 19
    steampac

    steampac

    A Maze Game in 3D - Un juego de laberinto en 3D

    Steampac is a maze game inspired by the popular Pac-man (also known in Spain as "Comecocos"), even with a different aesthetic (steampunk style) and with characters and scenes made ​​in 3D. This game is fully developed with Blender and uses his game engine. Except a couple of lines of code in python, all programming has been carried out by "logic bricks". The Standalone Player has a 640x480 resolution and uses a GLSL Shader. _______________________________ Steampac es un juego de...
    Downloads: 0 This Week
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  • 20
    A Privateer style game with Wing Commander ships, set in the Wing Commander Universe. The year is 2669, you have complete freedom to do what YOU want. choose your own destiny as either a male/female human, Kilrathi or firekkan as you travel the universe
    Downloads: 1 This Week
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  • 21
    World of Padman
    UPDATE(2016-03-17) This repository has moved to GitHub: https://github.com/worldofpadman/gamesource Full downloads, patches and sourcecode for the "World of Padman" game, also known as WoP ( http://worldofpadman.net/ ). WoP is based upon Quake 3 gamecode and uses a modfied version of the ioquake3 engine ( http://ioquake3.org/ ).
    Downloads: 3 This Week
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  • 22

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 23
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 24
    horrorgame.exe

    horrorgame.exe

    A small bizarre early-3D horror game.

    Playing in your own dream world was fun. Until it started stalking you. You want to leave, but the door was locked. You have to find a key and a door in a large dark room filled with randomly generated objects and walls. And an enemy, of course, which wanders around the map and starts chasing you if he sees you. You only have a compass and a lamp, which you can refill with oil cans scattered around the room. You can also run, but the more your stamina is drained, the slower...
    Downloads: 0 This Week
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  • 25
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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