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PIMPS Is My Piano Superstar is a game developped in Java for learning Piano with a MIDI keyboard connected to your pc or mac.
Any Midi file can be used with it, allowing you to learn et to play each track separately or together.
jSchnellen is a implementation of a popular card game in a part of the german language area. See http://de.wikipedia.org/wiki/Schnellen_(Kartenspiel) for details.
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Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
Distributed Fair Dice Roller is a Java component that provides online games with a set of fair dice. Clients each contribute to the dice results, and can verify that all rolls were random, fair, and no other player could cheat.
A simple application that allows users to customize characteristics it uses to improvise jazz solos. A user can create new solos, save those solos, and reopen them for playback.
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Java5 orbit visualization to demo game programming library.
Breed is a Java 5 game programming framework with several demos (including an Orbiter). It is based on JOGL, the Java OpenGL binding. Current status is incubating.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.
JavaDice is an Open Source Package for Java, containing methods and objects for handeling dice, primarly for use in Role-playing games or utilities. As well as methods for rolling dice, it contains methods for other tasks such as converting dice.
Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
Pracownia Informatyczna nr 13 to gra tworzona na platformie DarkBasic. Aktualny build to 0.01 - do pobrania w dziale download. Gra rozwijana bedzie dalej na lekcjach informatyki.
ACCAT is a multipurpose tool(suite) for the Wii game "Animal Crossing: City Folk/Let's go to the city" and the DS game "Animal Crossing: Wild World". It was developed to keep track of the catalog in the games, but provides a lot more information abo
A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
Application dedicated to running a gamesroom. It encompases functionality for lending games, registering lease time, governing games and counting statistics.