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The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets.
Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client
Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request.
A direct link to a source package: http://jvc-client.cvs.sourceforge.net/viewvc/jvc-client/?view=tar
Use the spacebar to stop the blocks moving from side to side. Line them up carefully, because those that aren't supported will fall. There are 20 rows; blocks in each subsequent row move faster, making it harder, and score multiplier increases each row.
Program to store and review certain types of information about volleybal game.
Currently limited to present players, rotations, substitutions,... No per-play data such as succesful spikes and the like.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
Este juego 2D basado en el personaje de un programa de television llamado "Enjuto Mojamuto" es muy simple.
En los diferentes niveles del juego, el jugador tendra un objetivo final, "mojar esta noche".
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QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
Practice your English (or any other language) with your favorite songs
Introduce any song from your computer and the lyrics and practice your English (or any other language), filling in the suggested gaps. An embedded dictionary will help you understand every word. It's funny!
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
Just another Java jump'n run. This is a part of a Java-based gameseries in different perspectives. This (the first) part will be a siple 2D-tilebased Jump'n Run. Planned following Parts will be based on ISO-Tiles and at least 3D. The Project is build w
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.