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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Is a Minesweeper clone written in Java. It was done because I was bored xD. I'm still working on it... and I'm thinking about making it Online soon. :-)
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
A Go tournament directing package aimed at small to medium sized Go tournaments (16-80 players). Handles registration, pairings, and generates AGA compatible results. Currently used by the Mass. Go Association.
Solar Imperium is a evolved port of a old game named SOLAR REALMS ELITE. Now integrated with AJAX and AFLAX Visit http://www.solarimperium.com to try it.
A free run 3d racing demo game, using the ogre3d engine. Currently this project is on hold. Please check our other project at https://sourceforge.net/projects/taktak
Electronic playing cards, shuffling and dealing. In addition to the main jar file, we also supply the source for tests and Java docs. The test cases should provide a nice example of how to use the component.
****THIS PROJECT IS NOW MAINTAINED ON BITBUCKET*** https://bitbucket.org/saintnicster/radar/ Program to supplement the MMORPG City of Heroes. Parses out a demofile and paints a 2D map of everything in the vicinity of the player.
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
Break-tris is a two-player game, aimed at combining the best parts of the 80's classics Tetris and Breakout. One player attempts to complete objective by playing the Tetris side while the other player atempts to breakout!
Allows you to create "Mad Libs" and play them or save them as config files that can be loaded later; some pre-made "Mad Libs" are also included. Made for use on a webpage (as a Java Applet). See http://jmadlibs.sourceforge.net/ for working copy.
We're starting to develop a new MMORPG with high quality graphics and gameplay. You can now check out our media wiki for more -> https://sourceforge.net/apps/mediawiki/hellquestonline/
STONE Layer is a set of encoding and compression routines that enables communication with Skulltag Online and other Online Networks. STONE Layer is currently implemented in C++, and soon will provide Java and Perl implementations.
Teddy's Air Show is a game for kids of ages 4 and older. The objective of the game is to fly an airplane and pop as many (or as little - that is up to the player) balloons as possible.