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World of Warcraft DKP package for EQDKP Plus based DKP systems. It includes an in-game addon to keep track of DKP data and to simplify loot distribution and an automated update application.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
An online IRC-clone Java client and server chat program. Combination of GUI and text commands to please all, but isolated and secure. See test site for more information as it develops.
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Guild Kit is a J2EE-based toolkit for building World of Warcraft (TM) (WoW) guild forums with additional functionality like skinning, armoury lookup support, extensive right model, DKP tracking and raid statistics.
A project that aims to reverse engineer the DOS game called World of Xeen (and games based on the same engine Swords of Xeen and Isles of Terra). It also provides tools and editors to make modifications to existing saved games, characters and maps.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
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IMPORTANT: I've moved this project to http://code.google.com/p/nplayer/ so please update your links. A D20 RolePlayingGame Java engine with a Graphical User Interface, aiming at granting a Dungeon Master maximum control over gameplay to meet most challe
This project is a game based on the universes of Magic the gathrering and Yu-Gi-Oh.
You are a warlock that can summons monsters with the help of your invocation dices.
In first place, the project will be writtent in Java.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
It consists of a farmer, sheeps and wolves.
Wolves [controled by the game] eat sheeps.
Sheeps [controled by the game] jump outside the farm.
Farmer [controled by user] uses guns to kill wolves and can rescue sheeps lost outside the farm.
A simple software to extract any valid DBPF file, normally they have package extension.
This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
Is a Minesweeper clone written in Java. It was done because I was bored xD. I'm still working on it... and I'm thinking about making it Online soon. :-)
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.