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Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
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NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
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Website for the management of online game leagues. Written in PhP/mySQL.
Originally implemented for the management of a BZflag league (see SF project bzflag), we are working on making the code more generic, so that it may be used for other game styles.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
JGM: Java Game Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Scarface Operating System is an empty scripting engine destined to help you to build your own engine. It is a kind of void virtual machine. By using it, you will be able script easily your own code.
York is a free tile-placement game inspired by Carcassonne. Up to eight players place tiles and followers on a large board, aiming to score points by dominating cities, meadows, roads and minsters.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Capivar Hunter is a simple 3d shooter written in Python/OpenGL intended as a learning platform to Game Development, Python and 3d Programming. Although it should be at least somewhat funny, the main objective of it is being simple and easy to extend.
This is a PacMan Clone that we intend to program for learning Game Development.
Feel free to give us your advice and tell us if you like playing it.
Este es un clon del Pacman que queremos programar para aprender a Desarrollar Juegos.
This is a small cgi script, written in perl, which can generate character statistics for player characters in the online game Final Fantasy XI. This is a continuation of Japanese code released under the new BSD license.
plrpg or paperlessRPG is a script to create and store character(sheets) online.
The sript is HTML/PHP and requires a mySQL-database.
- The code of this Projekt is free for everyone, who is willing to help or at least offer all the changes he made in