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Hypertale is a resource kit for working with interactive (non-linear)storylines. It can be used as a component for handling quests and other types of stories in e.g. adventure games, (MMO)RPG:s, or interactive fiction. It is built using Java and XML.
Although it was planned as an simple java based mp3 player, ogg vorbis and wav format are supported either.Mp3 and ogg metatags are read. Uses javax.audio, javazoom, skinlf, swing.
Complete set of tools to manage a Clan from a SWING/SWT client interface .
it includes add members, manage members into clan, jerarquies, ...
it also manages wars between different clans registered with the application ...
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Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
This five stone game is an application of JAVA Client/Server pattern,The programming used JAVAswing, socket, and multithread technology, and used hsql as its database.
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
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Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
The XiangQi XML projects revolves around the design of XML-based standards and tools for capturing, representing, commenting, exchanging, playing and displaying games of xiangqi, or chinese chess.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
The groupname \\\"platzt-angst\\\" combines two bigger projects to one. At first we want to create a java based engine for game development. At second we want to create a MoO like game called \\\"Open.Orion\\\" which uses our \\\"confusion.engine\\\".
This project is a J2EE application that analyzes logs from many popular
first shooter games. The architecture will be Struts based. A Swing
application is also in the planning...
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
A multiplayer turn based space strategy game similar to Masters of Orion. Written in Java, we are striving for a platform independent game. GPL'd source allows anyone to play for free!
Opala is a chess-like game written in Java. You can either play against another human or against an AI. A cool user interface using JavaSwing is availible. Network support is planned.
The VA Project is a new name for the VA Pilot Project. The name was changed to refect some other sub projects to come, other than the current VA Pilot Software