Showing 1486 open source projects for "python game engine"

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  • 1
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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  • 2
    An exact clone of battle engine for the game Stars!. Designed for the purposes of testing and simulating battles.
    Downloads: 0 This Week
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  • 3
    Messlvin is a fast-paced arcade-style game strongly inspired by Skyroads from Blue Moon Interactive.
    Downloads: 1 This Week
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  • 4
    Venom is a small framework for writing 3d games and applications.
    Downloads: 0 This Week
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  • 5
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 1 This Week
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  • 6
    This project's goal is to create a generic adventure/RPG game engine. GAGE will be C++ source, whereas CGAGE will be C source.
    Downloads: 1 This Week
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  • 7
    12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
    Downloads: 0 This Week
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  • 8
    A clone of the famous game StarCraft for Windows by Bl*zzard. It uses SDL to be OS independent. Our aim is to provide an extremely customizable multiplayer game. Everybody will be able to invent new races, new terrains and most of the other components.
    Downloads: 1 This Week
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  • 9
    Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D engine/game to Mac OS X.
    Downloads: 1 This Week
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  • 10
    Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.
    Downloads: 1 This Week
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  • 11
    This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
    Downloads: 0 This Week
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  • 12
    Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
    Downloads: 1 This Week
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  • 13
    A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
    Downloads: 0 This Week
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  • 14
    This project is intended to be a tile-based role playing game maker. That is, it will include both tools for creating the content of an RPG, and an engine that will parse that content and actually make it playable. Essentially, it is an RPGMaker2K clone.
    Downloads: 1 This Week
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  • 15
    2D Fighting Game Engine , like Street Fighter, you can edit anything and make your own game or use the defaults backgrounds & chars,etc. It uses the Allegro Library. Based on Moah's KOF91 engine, now runs in Linux, Windows and DOS
    Downloads: 0 This Week
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  • 16
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
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  • 17
    A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata. It includes a pattern viewer running X Windows and a Python module intended to help in designing complex patterns.
    Downloads: 0 This Week
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  • 18
    FreeKyra is a Free implementation of the engine used to play Westwood's "Legend of Kyrandia" adventure game. This project will start as an image viewer, then will hopefully evolve into a game interpreter (like ScummVM).
    Downloads: 0 This Week
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  • 19
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 20
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 21
    ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
    Downloads: 0 This Week
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  • 22
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 1 This Week
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  • 23
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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  • 24
    An artificial intelligence that plays the board game Puerto Rico, by Andreas Seyfarth.
    Downloads: 0 This Week
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  • 25
    Jasmine - Just another SIMulation ENgine. A java based single/multiplayer racing game.
    Downloads: 1 This Week
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