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PyWordGen is a random word generator that generates statistics of word parts (frequency and combinations) of a given language and stores that persistantly. That data is then utilized for generating random words with the same characteristics.
libszzt is a portable library to allow loading, saving and running of world files for ZZT. It parses the ZZT music format and the ZZT-OOP programminglanguage. libszzt also replicates ZZT limits and "features" so that it will be cross-compatible.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
PikeMudlib is a project that aims to create a powerful MUDlib using the Pike programminglanguage. PikeMudlib allows for on-the-fly in-game development similiar to that offered by LPMuds.
The Sudoku Solver is a project managed in Java programminglanguage using open source choco (http://choco.sourceforge.net) constraint programming library which solves given Sudoku puzzles.
This is a programming game. It simulate fight beetween some programs. Each program is a group of five warriors. The goal is to kill all of the other groups.
Programs can be in ANY language that support network (socket) programming.
FaTBloG - Falling Tetriminoe Block Game is a Tetris-Clone written using the Java ProgrammingLanguage deployable as a standalone application or as a web service using Java Web Start.
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codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
KiBlitz is an Internet Chess Server coded in the Java programminglanguage.
It provides a generic core with pluggable adapters for compatibility with common
other chess servers.
Classic Game Maker is meant to aid in the process of teaching programming and will be based in stages/levels of the development process to allow the gradual progress of students in programming while creating full versions of classic games
Python Universe Builder (PUB) is an Interactive Fiction module for Python. It provides a programming environment similar to that of Inform or TADS but runs under any Python interpreter.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
JGorillas is a small game written in the Java(TM) programminglanguage, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Capivar Hunter is a simple 3d shooter written in Python/OpenGL intended as a learning platform to Game Development, Python and 3d Programming. Although it should be at least somewhat funny, the main objective of it is being simple and easy to extend.
MLC (Multi-Platform Language for Calcs), is a new language for graphing calculators which is designed to replace BASIC as the on-calc game programminglanguage. The project's goals are to ensure cross-platform compatibility and speedy execution.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Predator-Prey simulation with programmable AI wars.
Wesen is german for something alife.
You can program the instincts of a species
- and let them fight against others (not only by fight but by best survival).
This way, you can do nice programming contests and learn python by the way!