Search Results for "multimedia libraries" - Page 5

Showing 148 open source projects for "multimedia libraries"

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  • 1
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
    Downloads: 0 This Week
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  • 2
    Karaoke con SMIL
    Karaoke con SMIL is a project to synchronize audio, text, and images and export the final result to SMIL. In short, this application synchronizes the multimedia elements in a way similar to karaoke.
    Downloads: 0 This Week
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  • 3
    A concept application which shows you, visually, how many 'networked neighbors' you have
    Downloads: 0 This Week
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  • 4
    ChessDB is a free open-source chess database for Windows, Linux, Mac OSX and most UNIX and UNIX-like operating systems. ChessDB is based on code from Scid http://scid.sourceforge.net/ - a project for which there have been no updates for several years. In
    Downloads: 40 This Week
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  • 5
    vAtisGen is a voice ATIS generator designed primarily for Russian division ATCs of VATSIM network.
    Downloads: 0 This Week
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  • 6
    A collection of helper classes and tools to speed up your development of SDL/OpenGL projects.
    Downloads: 0 This Week
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  • 7
    GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
    Downloads: 0 This Week
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  • 8
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 1 This Week
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  • 9
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 10
    Chambara Cover Slicer
    Paint Shop Pro script to slice and resize DVD covers to perfectly fit all spine-widths of slipcases. Currently supports PSP8, PSP9. Will add support for upcoming GIMP 2.4 (requires Python). GIMP will allow for easier use and more features (CD's, etc).
    Downloads: 0 This Week
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  • 11
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 12
    PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
    Downloads: 0 This Week
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  • 13
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
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  • 14
    Allegro Simplificator is a C++ wrapper for the multimedia library Allegro. It provides classes for most Allegro functions and adds some new functionality (cross-platform networking). It comes with some examples and extensive documentation.
    Downloads: 0 This Week
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  • 15
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
    Downloads: 0 This Week
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  • 16
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 17
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 18

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be...
    Downloads: 59 This Week
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  • 19
    AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
    Downloads: 0 This Week
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  • 20
    This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
    Downloads: 0 This Week
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  • 21
    Scrolling Shoot-em-up written in SDL. Free your sheep from the clutches of space pirates in eccentric anime style.
    Downloads: 0 This Week
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  • 22
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 23
    3D Level/Scene Editor using a simple XML-based file format. Ideal for simple games.
    Downloads: 0 This Week
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  • 24
    ZATURN: Visual, Interactive, Intuitive, Emmersive User Experience with Mac OS X and Object Orientated Programming -- Think Tank and Sandbox
    Downloads: 0 This Week
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  • 25
    OpenGLEAN: A GLUT family member gone lean.
    Downloads: 0 This Week
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