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The FlashServer is a part of the MASSim project of the Computational Intelligence Group at the TU Clausthal, Germany and his main task is the visualization of the games as Flash videos.
Currently the FS is not in use during the Multi-Agent Contest.
An other connect4 written in Ada using GtkAda, main language is French. An ArtificialIntelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificialintelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificialintelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
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This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
A Proper Empire: Terra Incognita is a modding project for the computer game Empire: Total War. APE:TI extensively modifies most of the gameplay aspects of the original games.
This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.
CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
A challenging AI designed for StarCraft Broodwar! You think you can beat the computer player? Think again... Dark AI is currently designed to present a challenge on money maps(such as Fastest Map)
Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.